Why you should not use mods?
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Why you should not use mods?
Aggiornato 5 years ago di Gion915

Mods aren't fully banned but they can make the game harder, easier and can give a disadvantage so read this if you are someone with mods

ACCEPTED MODS:

  • New Civilizations
  • New Scenarios
  • New Maps
  • New Cities
  • Graphic Changes

NOT RECOMMENDED MODS:

  • New leaders (It can put you in trouble because the information can be changed, so if they are leaders for an already existent civilization try to deny them)
  • Formable Civilizations (It can confuse you and you can accidentally be speedrunning a custom formable civilization)

BANNED MODS:

  • Changes in current scenarios
  • Changes in current leaders (With exception of the image but it can put you in some trouble)
  • New connections and provinces in current maps
  • New governments (Because even if you don't use it the AI can choose it changing the game for good or bad)
  • New diseases
  • Every change that can be done in the map editor (With exception of Formable Civilizations)
  • Change the data from Terrain Types

That doesn't mean you can't use mods for AoC2, if you really want to play one edition with mods just create a copy of the game, in one you can put all the mods you want and in the other one just don't modifiy anything

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Ultime notizie
AOH3 OUT!!!

Hello everyone, we are glad to announce that Age of History 3 is finally out, as a community we hope to moderate the speedruns of the new version, but to do so we need a first run.

If you already have the game and think you know enough to make a Speedrun, go for it, send a message to any of the mod

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