Help with visualizing invisible triggers?
California, USA

I'm trying to run Train Rush, and I keep missing a precise jump because what I assume to be me missing a trigger. Is there any way at all to visualize the collision of these invisible triggers? The ones I'm referring to are the ones right after you get on the top of the train itself, where they activate the platforms that lift up from below.

Moonixahit piace questo
United States

You can use the console command

show volumes

for that!

Doka, plushiedoesstuff e 2 Altri ti piace questo
California, USA

Thanks so much! I tried googling it and got some results for debugging in the console but that wasnt listed

<3