1.1 Update
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diSteam :: Void Collector :: Void Collector V1.1 - Bugfixes and Tweaks
Since the only game-changing bugfix was:
Some enemies would fully refill Juice when hit into the deathplane. This was unintended, but is pretty fun so all enemies now grant a full Juice refill upon hitting the deathplane
And it doesn't nerf the previously bugged enemies instead making all enemies give back juice I don't think making current runs obsolete is necessary. Making this post so there's a place to discuss this.
1.2 Update
As nothing really changed there is no reason to invalidate current runs, the any% category will now use the in-game timer and the 100% category will start as the in-game
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