FASTEST MOVEMENT - Rhythm Strafe Dashing, W + D or A and position camera on an angle, dashing in a rhythm
DEATH WARP GLITCHED CATEGORY ONLY (REQUIRES DOWNPATCH) - If you die in the first room of a chapter (tutorial/upgrade reset floors) when you respawn and finish that room you have now skipped a room. Dashing in the acid/lava speeds it up. Example: Chapter 1 starts at floor 01, you die and finish, the next room is now 03 instead of 02
The SHOTGUN and both KATANAS are considered the best weapons to use
WORKING ELEVATOR Upgrade (Skips a floor)
Bouncing off an enemies head gives you a speed boost
Dashing over a ledge lets you dash again (Initial dash should be very short)
BULLDOZER upgrade lets you dash across the air with speed
Throwing the KATANA cancels the swing animation
CH1 BOSS ONE-SHOT - With Tier 1 Shotgun use First Shot, Kick & Shoot, Ninja Demon, Foe Piercing Chance 50% (minimum build not confirmed)
CH3 SNIPER SKIP - You can spawn Mr. Bullet faster if you just let the snipers kill you in the boss fight. You want to shoot 2 enemies first so another 2 will spawn at the same time and those ones will kill you. (You die faster in harder difficulties)
CH4 BOSS ONE-SHOT - Collect 2 Boss Killer upgrades during Chapter 4 and the boss can be one-shotted
CH6 BOSS ONE-SHOT - This boss is a group of enemies that spawn overlapped on each other on top of the soda machine when it's kicked. A well placed shot from a fully charged Tier 3 Shotgun works or Tier 2 Katana
ROCK, PAPER, SCISSORS - Pick anything the first round (rng if you win or lose) Mr. Dopamine will always replicate your last move. If you draw, Mr. Dopamine's next move will be random like the first round
- MMJ has released for Xbox One/Xbox Series X/S, you can choose the platform you played on when submitting
- Updated timing rules for individual levels FINAL BOSS and LET'S HIT THE ROAD to line up with the in-game timer and be consistent with other individual levels
As there's no IG