Talked to another SRC mod about the LowGrab% leaderboard out of my frustration of not being able to see the history of the category. My friend proposed moving the amount of grabs to the IGT column and using milliseconds to determine the run that will be placed higher if grab amount are tied. So lets say first and second both have 6 grabs but different times. it could look something like this.
#Player IGT Actual Time
Player 1 6.010 24m 41s
Player 2 6.020 25m 58s
This would hopefully fix the issue but I want to know if this would actually work or not?
If a player obsoletes a run, but doesn't change grab amount you can also make the obsoleted run to 6.011 as to not mess up the runner's timing below it. This would cap out at 9 obsolete runs per person though. But I think it would be a better leaderboard than what we have.
Note: If you don't want to add milliseconds you could also use minutes as the number of grabs and the seconds to determine placement