I shared this in the Power Rangers speedrunning Discord, but in looking for good strats against Ivan Ecto M. at higher difficulties, it looks like j1+2 is the answer.
Recorded on Hard difficulty:
Notes:
- Jumping right as he stands up after getting hit and having him block the glide /almost always/ results in him uppercutting, which you can glide into and repeat, as you see here.
- After throw, if you immediately glide past him, he will /always/ use the dashing slash special, which you can hit him for doing (as you see me do) by just gliding again.
Between these two 95% guaranteed behaviors and the fact he will almost always uppercut after blocking a glide, he becomes pretty much a flowchart to fight and shouldn't be hard to defeat consistently.
Hey, sorry I've been slow about verifying runs. College has been getting into full swing so this game has been the last thing on my mind. If you notice I'm not doing something I should, feel free to message me on Twitter or find me on the Power Rangers speedrunning Discord. It's not my Discord but you can find me on there and DM me: https://discord.gg/VAu6SmC
Sorry again! Everything should be verified now. When I have a lot more spare time I'll go through and update ILs from all the new runs.
I noticed that one of the runs loads a save game and the other one doesn't - I assume this is so you don't have to change the settings when you start the first level? This is normal/allowable?