Komentar
AntarcticaMattmatt7 years ago

The built in in game timer is broken, it still counts down during cutscenes meaning if you cant skip the cutscene as fast as somebody else your losing time, the load remover is the "most fair way".

AntarcticaMattmatt7 years ago

Use the load remover built into livesplit, this will remove the loading that happens during cutscenes meaning it will be more fair for you, of course fps and a ssd makes a huge difference, thats common with any game :)

benang: Outlast
AntarcticaMattmatt7 years ago

It happens if you hit the trigger for the first skip to the lab in a specific spot, meaning you jumped to far to the left when you jumped into the checkpoint, it gives you a bad checkpoint where the game doesnt know where you are, resulting in there being an invisible wall there. Its a pretty common mistake tbh.

Snoozexd menyukai ini
AntarcticaMattmatt7 years ago

I want to get as many peoples opinions on what the categories should be aswell as rules regarding timing, glitches and so on.

In my opinion i think there should only be 2 categories, Any% and Glitchless with the sub categories being New Game+ and New Game, the difficulty categories in my opinion make to much of a mess and are unnessecary when you can just have a difficulty variable to filter by, and i think the run should be timed with the load remover for PC, because its the most accurate and fair way to time the run between all runners.

As for what should be allowed in glitchless i feel like the aiming to gain speed and maintain stamina should not be classed as a glitch, its such a simple mechanic thats its hard to define when you can and cant aim, thats just silly, as for falling down ladders instead of climbing them i dont think that should be considered a glitch either, because if they devs wanted you to climb the ladder they would have added a barrier around the ladder so you couldnt drop down.

Whats your guys opinions? Whether you agree with what i have said or you have your own ideas post them below, i want to get as much feedback as possible! :)

13irth dan Snoozexd menyukai ini
AntarcticaMattmatt7 years ago

Why would you not use the load remover, its the most fair way to time the run, timer doesnt reset upon loading a save, timer pauses during loads in cutscenes meaning if one person gets a slower load than the other they will still be able to skip the cutscene at the same time.

13irth, StreamingFire dan 4 lainnya menyukai ini
AntarcticaMattmatt7 years ago

But shouldn't you have moved your own run as soon as you made the rules? Also shouldnt you actually watch a run before verifying it?

13irth menyukai ini
AntarcticaMattmatt7 years ago

Also imagine doing a banned trick in YOUR OWN glitchless run, very good moderator!

13irth menyukai ini
AntarcticaMattmatt7 years ago

Okay then sure we can keep it on topic, unban the ladder skip since you verified a glitchless run with it in.

13irth menyukai ini
AntarcticaMattmatt7 years ago

Jigsaws Glitchless Nightmare run literally has a ladder skip in it, great work!

13irth menyukai ini
AntarcticaMattmatt7 years ago

Do you even watch runs before you verify them?

13irth menyukai ini
AntarcticaMattmatt7 years ago

What if sombody has spasms? How do you deal with that?

13irth menyukai ini
AntarcticaMattmatt7 years ago

To have infinite gunpowder is not a glitch, to do that you change the values in cheat engine, thats not a glitch, thats literal cheating/hacking so i dont even know why that was bought up as a rule when its pretty obvious your not supposed to do that.

13irth menyukai ini
AntarcticaMattmatt7 years ago

But it saves time? ALOT of time if you do it over the course of the run, you cant just decide not to allow something because it doesnt suit your playstyle? Thats not how it works at all.

AntarcticaMattmatt7 years ago

Oh and also, glitchless should not be set as the default category in my opinion, Any% should be default like it is for any other game.

13irth, xerian dan 2 lainnya menyukai ini
AntarcticaMattmatt7 years ago

There is no need to have overcomplicated leaderboards, to many categories = to much mess, its unnecessary to have categories for every difficulty, just keep it simple. You could get away with just Any% and Glitchless with new game and new game+ sub categories, but Trance seems set on running classic difficulty but i can understand why you would make seperate categories for classic mode, but for survival and nightmare? no, theres no need for them, either run it on the hardest difficulty or the easiest, theres no need for an inbetween, just makes ugly and messy leaderboards with categories that wont be ran and even if they were ran it would just be to get arbitrary World Records which are pointless.

mashun, Snoozexd, dan 13irth menyukai ini
Tentang Mattmatt
I'm Matt and I'm 27 from the UK. Speedrunner, Glitch Hunter and Retro Gaming Enthusiast!
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