rng could be set at a new file. and could be determined by when we create that file from a console reset. im gonna play around with this theory.
Darn, thought I was on to something. And thanks, glad to be a part of this community
idk if its a true manip or I got lucky multiple times. im sorry if it was just a fluke
would glitchless be a interesting category for 1.0? seeing how the game is busted.
or the. 1.1 version is here if you don't like that link. https://morphcatgames.itch.io/bobl
I saw the forum post and just decided to make this in case anyone needs it.
The 1.0 version can be found at this site: https://forums.nesdev.com/viewtopic.php?t=19718
Whereas the 1.1 version can be found at the official site: https://morphcatgames.itch.io/bobl/download/eyJleHBpcmVzIjoxNjE0MzYwNTE3LCJpZCI6ODA5NzYyfQ%3d%3d%2etv5TXE%2bvAKe11WbLAHfq%2bRcRMMI%3d