Come run KNiDL, there's also a tourney going on that I'm running. Schedule is at speedgaming.org/knidl. Also come join the Kirby discord!
btw Chinese is also my second language. pretty cool coincidence lol
Killer that's Chinese, not Japanese lol
I'm permanently retired from Gourmet Race, wooper and Natto bodied me too hard xd
私はGourmet Race、Wooperpls、Nattooooから永久に退いてしまって、私をひどく倒しました。
There's already a thread in the forum that answers your question. If you're looking at Any% Beat RotK, Japanese saves 1:46.
Huh @Primal-Spire i’ve seen you on the boards enough that I figured you knew but just never joined.
Anyways here you guys go https://discord.gg/0Skz5kxn82KVp7aS
Discord’s poppin right now with KSA discussion
Wind sword is the most broken ability in the game, just try it
26秒は取得するのが非常に難しいですが、可能です。私は今挑戦するにはあまりにも怠惰ですが、もしあなたが私を打つならば
Hey no problem dude. I actually recorded a video of course 3 in 37.70 for Nattoooooooo and it’s in Guides along with videos by CronoNes for courses 1 and 2. Do check those out if you haven’t already.
I’ve more or less moved on to full game runs but this category got me into speedrunning, so I feel like I owe it something, know what I’m sayin?
So I’m going to pick up this game in the near future, and I was wondering about the RNG of getting Coo in specific bags for any%. swordsmankirby says this applies in 4-4 and 6-4, but I notice, bbqsauz, that in your PB you don’t even stop in 4-4 to see if the bag contained Coo. Instead you grab him in 5-3. So I have a few questions. First, is it optimal to have Coo in 4-4? Second, about how much time do you lose if you don’t get Coo in 6-4? And lastly, do you have something like a list of what bags have set helpers and which ones are random?
Thanks in advance.
https://cyberscore.me.uk/game/413
no one uses these boards though, do single-segment and just put your runs on here instead
The movement's way tighter compared to kssu, but it's also much faster. Might take a while to get used to
Kirby NiDL's fun and allows you to record on emulator
It's what I've been running the past 2 months :L
Same here lol, it's pretty crazy. I asked him actually, and he doesn't remember. I think 36:50 is absolutely possible but it would require two pause block breaks, insane movement and REALLY good dive cancels. Maybe also the dive bomb momentum trick coming out of the water or something, but idk if that'd be necessary. Keep in mind TAS time is 31 something.
Regarding ILs I never really seriously grinded those, but iirc they are my pbs. Course 1 is 19.27, course 2 30.17, and course 3 37.79
I haven't touched Gourmet Race in months, I basically stopped running it after you beat me. Didn't want to reset course 3 another hundred times LUL
..
Dude, I'm convinced you're a TASbot now that learns after every run. Congrats! 1:26 is gonna happen sometime.
Also, regarding Anwonu's 36.50 that none of us have even gotten within a SECOND of, the man himself has spoken: https://twitter.com/Anwonu/status/896600045667135489
s'pose we just have to get gud now lol. I think the main things are just pause trick on all 3 blocks and optimal dive bomb cancels
WOW these tips were very effective, thank you! I could already consistently get very fast starts (I use the sound of the noisemaker as an audio cue), and I knew all about the frame-perfect jump, but I had no idea that you could press right a few frames early to get out of the water running. That was really helpful! I will also keep in mind the slide thing.
After only ten minutes of trying these strats, I got a 19.27 of my own, and as long as I make the final jump I can consistently get 19.30 or below! No 19.25 yet, but once again, thanks a bunch!
Human WRs are as follows:
Course 1: 19.20 Course 2: 29.85 Course 3: 36.50
So adding these up gets you a 1:25.55. That course 3 time though... I don't know if it's ever realistically possible in a single-segment run, probably only in time attack.
Also, I can't seem to ever get faster than 19.35 on course 1. Could you give me some pointers? I don't know what I'm doing slow.