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One thing I've wondered- why is the other character a variable field on Any% and not just split into its own category?
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I'm wondering if someone can clear this up for me: Is timing officially based on in-game time or play time. It seems the 2 runs here are using conflicting methods. I looked up Omnigamer's SGDQ17 run and he went off a timer for that run, but in his WR runs for both categories he uses the in-game time. I feel like it should be expressed somewhere as to what the standard is. Any clarity would be great. Thanks!
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