If at any point someone submits a run to a console that is not currently listed on the leaderboard, or replies here that they wish to submit a run, the category will be created. The currently listed categories are the most popular based upon retail sales back in the late 80s.
If you run it, I will give you a category here!
For some reason when I upload the new ones, only the 3rd place icon shows up.
Even when I delete the old icons and save, then try to upload these 1st and 2nd, it returns to the old icons for some strange reason. Not sure why however I will keep trying. Thanks again for the icons chubbystickfigure!
I run this game on the Arcade bootleg. Its much more difficult and the enemies kill you in 2-3 hits. Any chance we can get a new leaderboard for the arcade/mame version?
Hoping it makes the cut, pretty sure I got everything. 1 death! Was on deathless pace until I got sniped. Let me know dunnius!
Looking to organize a mini-marathon of sorts focused exclusively on the SaGa games. I feel this is the forum to announce it as most of the runners here also run other SaGa games.
If enough interest is generated, the next step would be to start a discord. Thoughts?
Have been divided into Time and Score. After a long debate, it was decided this is the best protocol.
With the addition of the score category, time can exceed the current WR listed, as long as the population can go higher.
The time category remains unchanged and the rules have been amended for the new category for clarification.
Hopefully we will see more runner attemtps!
In recent testing I hit 836,160, but getting it that high, during a speedrun, would be insanely difficult.
Its shaving a lot of time off of my runs, and it is considered legit. The new 4 robot run uses it. It is especially useful when you have a NPC with you like Ki, and your chance to run goes way down.
On the older consoles, you start and get an encounter, then 3 steps, another, then another with 1 step or a reset. The 4th encounter comes 36 steps later. This is how most people get the Seven Sword to drop as the Haniwa is the 4th encounter on the last floor of central shrine.
After the 4th encounter, you get the longest series of steps in the entire table at 65 steps. In testing, this can be exploited to ensure you will not lose time on cant runs, or surprise attacks. It can also be used when you know you are close to getting out of a dangerous area, to ensure you get out quickly with no unexpected attack.
After the 3rd encounter, I simply start counting up in my head, I dont count every step, I just estimate. Then I will save, 3-4 steps before I know the encounter is coming. Again this is situational and works best when you have the NPC with you, but it saves a lot of time, especially early between Mr.S and Ki.
In testing, this also revealed it may be possible to manip a Karate, Jyudo, or Sun Sword drop on the first or second encounter. Depending on your equipment and manner of attacks, any physical item between punch and karate could drop, or any of the Paladin drops, like Defend, Samurai shield, or Sun sword. Obviously the only practical use of this in speedrunning woud be for a specialty party like 4 robots, and the only truly useful item drops would be Sun, Jyudo, Karate, maybe X-Kick.
More testing to come.
Due to increasing submission of runs from various platforms, an entire overhaul of the leaderboards is taking place It was not possible to merge, or label categories within categories for the full game leaderboard. I could break it down into tabs, with SNES, Genesis, etc, but from there, I cannot assign sub categories such as difficulties and mystery racer. This can only be done from the level leaderboard.
Please be patient as I import all runs to the categories they belong.
Had a run recently submitted, first one played on the Sega Genesis! As timing is different from SNES to Genesis, a new category had to be created.
By popular demand, a debug category has been added. This means that any runs under the full game category, with debug enabled, will be removed, I am going to do my best to move them all to the proper category, but some may be lost due to old or expired links.
Any further questions please post here.
Are coming soon due to popular demand. In fact a complete overhaul of the leaderboard is coming soon, stay tuned.
Enjoy, should get a few new racers with this one, and it should also cut down on time in Veteran and Warrior and makes things much faster.
The mystery racer which can only be accessed by password will now be available as a separate category for speedruns, enjoy.
Runners or forum goers will decide, I vote to keep the category as it can help newbies to speedrunning the game practice.
I have been granted moderator powers for this game. Thus, I have added a bunch of new categories that people are currently running, and I wish to explain them all here. First of all, running this game is very different than running most any other game. Vastly different strategies are used for the categories. 100-500K, and possibly 600K can be achieved relatively quickly with the speedbuilding method that Mr.K and Karmamachine use in their runs. However, 700K and up require strategy which takes a much longer amount of time to build, and most certainly has to utilize the debug code.
100K-Maximum Population: All of these categories have specific rule sets and must be single segment runs.
500K/600K Glitchless: This will be the goal for a glitchless game, meaning no type of cheats or glitches are allowed, and it must be a single segment run. This will be a lengthy run should anyone attempt to tackle it as it will be a long time before enough money is made to reach 500K. As an added challenge, I have also added 600K, as it is possible to do, but will require optimized strategies and luck.
Maximum Population Frame Skip: The only rule for this category is no zone stacking. It does not have to be a single segment run either, as the current video cannot verify it was a single segment run. While the run has not been submitted, I have found a video which shows a total of 956,160 population, and clearly used the frame skip as the year is 2108 in game. There is no evidence of zone stacking. The video is linked here:
Maximum Population Zone Stacking: There are no rules for this category, anything goes. The highest total I could find in a video, that utilizes zone stacking is 1,102,240, and that video is linked here:
Desperately need a new mod for this game...