also with the emulator version. we should lock it to a single version that will stay static because like you said not all versions of the emulator are stable. for example for SM64 the only emulator allowed is project 64 1.6, i believe the newest version of project 64 is 2.3 or something but yeah they have locked it down to 1.6 only
2 minutes in a speedrun to beat the game as fast as possible is still quite a big gap for a game thats 4 hours long. Now another thing with the emulators. Thats why there would be a seperate section for emulators so new runners that dont have access to a wii or wii u could still play and get a time on the leaderboard. even if the console categories dont get split up i feel like it would be nice to have a EMU version category so you could play on emulator. and while yes a wii u may be 50 bucks where you live. where i live and where others live they can go upto $150 not only that but you would also need to buy a decent capture card with pass through so you can get precise gameplay with no input lag. plus Im perfectly fine with keeping the nintendo consoles together in one group and have it be named "Console" or "Wii/Wii U" and than having another leaderboard thats called "EMU" just like Mario 64 does. so even with the emulator inconsistencies people could still dip thier toes into SPM. While it will be less competitive than the console leaderboards (as it is on SM64) it would still easily allow new comers to drop in and get some practice while they work up getting a console. A lot of people on SM64 start on Emulator and later decide to swap to console because 1, it feels more authentic, 2, it is more creditable than EMU and overall people dont want to fork out all this money on stuff they wouldnt even like. while yes people "could" run the game on emu. I feel like its more appealing to have your name put on a leaderboard. So instead of it just being like oh cool i beat it in X amount of time you can have a friendly yet competitive challenge to keep people pushing
Hello. I am quite interested in becoming a speedrunner for this game but i had a question. From my understanding it is significantly faster to use the Wii U digital version of the game. Not everyone has a Wii U or even a HDMI capture card and might have better access to just a Wii console and a AV capture card which tends to be much cheaper than any HD capture cards ive ever seen. Anyways my question is, if the time save on Wii U is so significant than why isnt there separate sections for both consoles? I feel like it could help the community a lot if there were separate sections for each console. Sort of like Super Mario 64. Plus if there were separate categories per console maybe there could be a section for those less fortunate and that don't even own any of the consoles or a capture card and possible enabling the use of either Dolphin Emulator or the Cemu Wii U emulator. I feel like making these categories separate will not only make the community grow due to more accessibility but it could also make it much more competitive since its not limiting anyone to the hardware they have.
Yes Seren there is on our Twitch channel there is a donation link, here it is also https://streamlabs.com/speedrunning_101/tip
Speedrunning 101 Is hosting our second Tournament and its going to be a SM64 70 star tourney. To enter join our discord here https://discord.gg/KJwefwV Prizes are $30 For first place $15 for second place and $5 for third place, Hope to see you there! https://www.twitch.tv/speedrunning_101
join the discord to join the tourney! the games will be restreamed on twitch and eventually we will have prizes! https://discord.gg/D7QCKV