Speedrun Mode and a Mistake on my part
11 months ago

I apologise, I h ave been making a mistake while approving runs. And have been for a while apparently. I was not aware that when the game was not in speedrun mode, the timer would still stop when you were in dialogue screens + pause screens.

I had a look through the leaderboard and realised only 2-3 people used speedrun mode. It is an option in the bottom of the settings which keeps the timer ticking at all times.

For now I made a new variable which shows if the run was done in speedrun mode or not. And I have added speedrun mode to the requirements. Going forward I will be paying attention to it.

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