Hi folks,
I've approved both runs pending verification. Sorry for the delay, have been quite busy IRL post-SGDQ. I will likely not be very responsive over the next week but I plan on picking this game back up once those things are wrapped up.
Now that a couple more people have done runs of this game, I wanted to run a couple things by people:
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Should I remove my own runs since they were done on a previous version? The mardokh fight had less health and the character balance was quite different. Should we have a requirement that "all runs must be on current version" until the game has a final release patch?
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Should we require or ban things like running on fully/partially unlocked save files? For endings requiring killing mardokh, some cooking recipes might end up being optimal routing. In general, other games of this type -- e.g. Isaac, Necrodancer -- generally play on fully unlocked save files, but I could also see a requirement of playing on a fresh save depending on what folks prefer.
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Given my IRL stuff lately, I've added Dimarx as a mod as per his request. It feels moderately silly to have 2 mods for a game 3 people have run, but hopefully things will grow :)
That's all I've got for now. The version difference thing is my main concern. My inclination is that my runs should be removed, but curious to hear thoughts. Thanks!
Hey,
I think that the runs should currently be on the latest patch since things change and it could turn into it would be harder to beat X time because of this change so I am under the route of removing old runs from different versions.
I think that fully/partially unlocked save files is fine either way, unless we add something that requires you them all in the run (like an 100% or all constellations.)
I did request mod, mostly because I thought you had given up on this game, thank you though :) my hope is that this game grows as well.