There's a forum thread started 5 years ago that asks this same question, so I'm not hoping for much but trying to get an answer to a simple question: why have the WR videos been missing for over 5 years but still allowed to stand? I know this game isn't super popular but it's strange that my 3rd place run is the only visible video in the 100% category, and the WR for House% is also missing.
Both of SmilingSatyr's videos from Twitch don't seem to exist anymore, and he hasn't been on SRC in 3 years. The only active mod is Spookas_ so these questions are to you sir: Why is your 2nd place 100% run hidden/private on Youtube? Why are you allowing WRs that haven't existed in 5 years to stand?
Active is a strong word lol but long story short Satyr and I have been very dead online/in the speedrunning community for several years but I did see his run live way back in the day so validity wasn’t a question to me and I wasn’t too worried about removing it (or know I could lol). Especially on a leaderboard he and I made mostly for the meme almost a decade ago.
As for my run I just cleaned out my YouTube a long time ago and didn’t bother removing the time from the leaderboard for the same reason.
But anyway I see the leaderboard is in good hands now so have fun o7
No worries. I'm not doubting the legitimacy of the runs, I wanted to see Satyr's though because I was curious what strats he used to save so much time. If you ever decide to get back into speedrunning or want to have your run back up, I'd be happy to have you back on the board as long as the video is public.
Take it easy sir. o7
I don't remember if it was Satyr or Spookas_ who sent me this walkthrough when I first submitted a run or not. But in any case this could be useful to some.
There are three types of general scares. Blue, orange, and green.
Blue ones shake and make the human come over to check it out and then they're scared. This is especially useful for picking specific scares to lead them in a direction. They are not guaranteed to go through the closest door, but I've found that it does seem to help if they are nearby.
Which brings me to orange scares. You jump in and when you activate it again instantly. Despite how it seems, you shouldn't use these willy nilly. Save these for when the human is about to run out a door you don't want them to run. Scaring them interrupts their running, and often will make them choose a different exit. Proper use of orange scares can be used to herd them.
Finally, green. These are...Weird. They take forever to use which makes them counter-intuitive for a speedrun. There are generally two times you want to use green scares. Either when it's the first scare in a room, which can quickly ramp up their fear, or when the stupid dog shows up. The dog's barks will reduce your life, but when you activate one of the green scares it takes from that health bar instead. Only going to the underworld between houses is pretty key for getting a good time.
Something that's not uncommon is using items. Most people don't know the items are there, let alone how to use them.
If I am not mistaken, you start with two of them. The Supr Scare, and fireballs. The Supr Scare is ridiculously strong, but there is no indication how to use it.
What you want to do is to use it in a room with a person in it. Then you need to leave the room and bring up the map.
Once there, hit A (I think. Fiddle a bit) and it sends their fear from neutral all the way to really high.
Go back into the room where they were and you will see them run out of the room and leave a huge puddle of ectoplasm. In the first house especially,
this will stop you from needing to go to the underworld. Additionally, using this item is how you can make Vito leave the house in roughly 1 minute in house 1.
He starts in the garage. Go in there, drop Supr Scare, leave, activate, go back in to get puddle, follow him to front entryway, scare once or twice with blue scares and he's gone.
The second item, fireballs, is pretty straight forward to use. You bring up the item menu, select it, and then your ability to jump into scares is replaced with the ability to throw fireballs.
They're hard to aim but scare the hell out of the family and makes them drop a fairly large puddle of ecto. They're likely to begin running before you run out of fireballs, and you can use your extra ammo to stop them from running towards an exit you don't want them to go through.
The only other item that's worth using is just an ectoplasm refill, or maybe the dogfood, but with any luck the dog will just leave a room quickly. Never use possession.
I found an order to scaring them in each house that seemed optimal at the time, but not enough testing has really been done. This info should be a decent start."
Yeah most of that information can be found on gamefaqs or the game manual. Such as how to use the Supr Scare (place Supr Scare, go into different room, open map, then press A+B+C), what the different colors mean for the traps, etc. I also learned if you get a family member fully scared and they're in a room with an exit, if they begin to run to another room you can scare them again to re-roll where they run (possibly forcing them out the door and saving time). I used that in my run several times if you watch it. I'll scare a family member, then see if the exit door opens (it will do it almost immediately after the scare). If the door doesn't open, I initiate a 2nd scare that makes them pick a door randomly again, which can re-route them to exit immediately and save time.
I don't believe the order in which you scare them matters, it seems to be RNG but could be dependent on which seed you get. But that would require someone to look at the game code to figure out and definitively answer this. The only strat mentioned here that I personally don't use is the fireball to re-route the family on an exit door. I typically use both Supr Scare and the fireball to raise a brand new family member's fear to max instantly.
With all this said, I would still love to see Satyr's 30-ish minute run. I'm the type of runner that will watch the best runs, and try to emulate everything I can. Without a video though, I cannot recreate or even theorize on the strats used.