टिप्पणियां
Polandyojc9 months ago

No worries, I figured it was a glitch of some sort and a honest mistake.

Polandyojc2 years ago

Sorry for the confusion - since the GG ROM has the same exact name as the SMS ROM (it even uses the .sms extension instead of .gg), and the GG versions runs in SMS mode, I have incorrectly assumed they're the same byte for byte. Now that I've verified the checksum, that is clearly not the case. I should have known better, even the Sega Retro lists different checksums for SMS and GG ROMs. It's definitely far outside my expertise to tell what exactly differs between these ROMs, but judging from what you say there isn't anything that affects the gameplay.

Polandyojc2 years ago

I was thinking about some updates to the submission rules, and here's a few of my thoughts:

  • NES Red and PAL revisions have a built-in soft reset combo (A + B + Select + Start). Should it be allowed to start the run from a such soft reset? I think as a rule of thumb soft resets aren't allowed, but wanted to ask just to be sure.

  • Should we restrict NES PAL version runs to be allowed only at 50FPS? The thing is, while this revision was released only in PAL regions back in the day, it's apparently also present on the recently released Evercade handheld console, and I can only assume it's being ran at 60FPS. Not that I expect anyone doing speedruns on Evercade, but wanted to ask just in case.

  • And then there are SMS and GG versions... the thing is, there doesn't really seem to exist a Game Gear ROM of this game. Fantastic Dizzy is one of the few games that actually run the exact same Master System version on a Game Gear (with the SMS video output downscaled do GG's resolution). This begs a question - is there really a point in having separate SMS/GG categories then? There is just one caveat that I can see. The SMS cartridge was released only in PAL regions, thus one might argue we should restrict speedrun entries to those ran at 50FPS. However, AFAIK Game Gear runs at 60FPS regardless of region. So, that would put anyone playing on a PAL Master System at a disadvantage, since the game runs 1/6 slower on PAL. Or we could just allow playing on NTSC SMS consoles, despite the game not being released in this region.

yojc के बारे में
सामिल हुए
5 years ago
ऑनलाइन
24 days ago
दौड़
19
चलाए गए गेम्स
The Fantastic Adventures of Dizzy
The Fantastic Adventures of Dizzy
अंतिम रन 5 months ago
16
दौड़
Back to the Future
Back to the Future
अंतिम रन 5 years ago
1
दौड़
The Three Stooges
The Three Stooges
अंतिम रन 5 years ago
1
दौड़
Cuphead
Cuphead
अंतिम रन 8 months ago
1
दौड़
फ़ॉलो किए गए गेम्स
The Fantastic Adventures of Dizzy
The Fantastic Adventures of Dizzy
अंतिम यात्रा 7 months ago
753
यात्राएँ
Ultimate Stuntman
Ultimate Stuntman
अंतिम यात्रा 2 years ago
5
यात्राएँ
Dizzy The Adventurer (NES)
Dizzy The Adventurer (NES)
अंतिम यात्रा 2 years ago
5
यात्राएँ
Micro Machines (NES)
Micro Machines (NES)
अंतिम यात्रा 1 year ago
18
यात्राएँ
Big Nose the Caveman
Big Nose the Caveman
अंतिम यात्रा 2 years ago
11
यात्राएँ
Big Nose Freaks Out
Big Nose Freaks Out
अंतिम यात्रा 3 years ago
2
यात्राएँ
Quattro Adventure
Quattro Adventure
अंतिम यात्रा 2 years ago
20
यात्राएँ
Quattro Arcade
Quattro Arcade
अंतिम यात्रा 2 years ago
5
यात्राएँ
मॉडरेटेड गेम्स
The Fantastic Adventures of Dizzy
The Fantastic Adventures of Dizzy
अंतिम क्रिया 24 days ago
18
क्रियाएँ