थ्रेड
Ohio, USAdlimes135 months ago

I'm looking at the possibility of allowing PS2 runs with a hard drive installed allowed on the boards. Currently those such runs are marked as emulator and hidden by default (for CEs we do allow emulator). In an era where it's getting harder and harder just to find PS2's, having to rely on a disc reader working can be a burden for some.

PS2 with HDD does give very fast loads and doesn't rely on the disc drive. It does require a fat model PS2. While BC PS3 already being miles faster than the fastest PS2 on disc, it has stability issues. Though I have not tested a lot on a PS2 HDD, I would assume the stability would be better since it's not emulating PS2 on a PS3 nor reading a disc.

I say we allow this, but I wanted to get other's thoughts on the matter before we would allow this. We would allow this on here, Substance, VR and any CEs if there are no real objections or issues.

Ohio, USAdlimes139 months ago

Any ideas for tweaking current levels or adding new levels, categories, etc. post in this thread for discussion.

Ohio, USAdlimes139 months ago

Any ideas for tweaking current levels or adding new levels, categories, etc. post in this thread for discussion.

Ohio, USAdlimes1311 months ago

I would like to call to a vote the use of turbo. This would be for any button with no limitations. Similar to MGS2.

Turbo would make levels easier to mash certain buttons, such as Ninja 01-03 (movement), NG Selection 02 (choking), or any time you need to choke or rapid fire a weapon like the Socom.

It would also make getting by guards much easier with a menu buffer trick. If you press your menu at a certain rate (ideally 6 frames in DuckStation), you can reliably get by a guard as seen here: https://www.speedrun.com/mgs1vr/run/yon9xd1z

*NOTE: This was NOT done using turbo. It is very inconsistent if not done with turbo.

If vote is passed, we will have a turbo variable for all runs.

Please post any thoughts, concerns and your vote. If you are neutral on the matter but would like to post feel free, but you will not have a vote counted. Yes or no only for votes. Vote will be a simple majority and voting ends July 7, 2023 @ 11:59 PM Eastern Time.

Votes will be updated here as they are posted.

Yes: @dlimes13, @Philosopher, @Hau5test, @Carigs, @ApacheSmash, @RSpeedy, @ShardOfKingdoms, @PlatonicGuy, @lunat0ne, @repeatzzzzz, @iLL_Pazzo, @Setharooni

No: @KingofTheBeez

Additionally, I'd like to call to a vote for the use of save states for RNG based levels.

The following levels have an element of RNG on where the correct guard is (Mystery), guard pattern (Variety 06) or where Snake is (Ninja 03): -Mystery levels 02, 03, 04, 06, 07, 08, 09 -Variety level 06 -Ninja level 03

I would like to propose the ability to use a save state as you are loading in fixing the RNG and avoiding constant restarts to find the correct RNG.

Please note: This would be for the levels above only and NOT any full game runs.

Please post any thoughts, concerns and your vote. If you are neutral on the matter but would like to post feel free, but you will not have a vote counted. Yes or no only for votes. Vote will be a simple majority and voting ends July 7, 2023 @ 11:59 PM Eastern Time.

Votes will be updated here as they are posted.

Yes: @dlimes13, @Philosopher, @Hau5test, @lunat0ne, @Setharooni

No: @ApacheSmash, @RSpeedy, @ShardOfKingdoms, @KingofTheBeez, @repeatzzzzz, @Plywood

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