Untouched yeah, just because if you do this as a NG+ then stuff would already be exploded.
Just want it to be known here that we would accept other versions of Gain Ground to be here on this board. I can verify Genesis and Arcade runs however if someone was to post SMS, PS2 and/or TG16CD then we'd ask them to join as a moderator to be able to verify other runners of said platform(s).
The main categories would be the name of the platform while subcategories could be used for difficulty akin to current Genesis runs. The categories will only be added once a runner approaches to avoid a clutterred and empty board.
Of course this is open to discussion, you can contact me directly here on site or on discord.
Boards usually don’t seperate by hardware that’s the same console generation cause there’s an argument that if you care enough for the hobby then you’d buy the right equipment. Splits only really occur when there’s a game on a portable console and a home console. I wouldn’t wanna split emu until we have a Dreamcast emu run done so I can compare loads.
Hey all, I've got a pretty prickly issue that I'm wanting to get off my chest for a while now. I've personally owned 2 Dreamcast consoles and have had the disc drive die on both (one pre-2010 and then I bought a one in 2020 with a faulty disc drive). I went to the Dreamcast modding community to see what I could do, I learned that with Dreamcasts there are 2 disc drives out there: -Superior japanese disc drive -Chinese prone to failure disc drive However many members there persuaded me that it wasn't worthwhile buying a japanese disc drive and instead to invest in GDEmu, personally I don't have a lot of income and was tired of doing my best to avoid emulation but facing greater and greater cost however I bit the bullet and got a GDEmu just purely to be able to get some use out of my Dreamcast. Even if I bought a working disc drive it's only a matter of time until it needs the laser tweaked and this is something I'm uncomfortable doing however the GDEmu replacement was a simple plug out, plug in and try not to break anything. When I first started speedrunning DotF I didn't realise that my load times were advantageous because I made the stupid mistake of comparing my GDEmu loads to my PS2 loads (I use a backwards compatible PAL PS3 for PS2 gaming). Only recently when I compared my loads against @halfbakedprophet did I notice the error in my ways, I guesstimated I was saving about 3.5 minutes over him. While I clearly make use of better strats and also cleaner gameplay to make my time a lot more distant from his, I still felt bad about such a timesave over loads. Now I want to make it right and the only way I see that is to manually time without loads, I'm gonna be doing this from the frame before loading screen art appears and end loading the frame after the loading bar completes (aka level image and loading bar disappear to full screen of black). This is pretty gross to do manually and a real pain, probably gonna add to verification time however with DotF having such a miniscule speedrun community I think the load of work will be acceptable. LUL The weird thing is that the variety in glitches across 3 regions of Dreamcast and PS2 are so great that load times seem way less important compared to glitch ability. I also had this idea of finding the difference between my loads and HBP's and then just adding this onto my RTA time as a penalty as a third option, I think some genesis boards do that to combat emulator speeds. However there is a part of me that thinks this might come across as a little selfish, so please let me know.
tl;dr i'm an idiot but i don't want to throw away my WR so gonna have move to time without loads
While there is a fair bit of menu-ing needed during this speedrun, there's so much stuttering and waiting around that personally I'd rather use IGT. This also allows use of GDEmu and negates inaccurate emulator load times which I think is a positive thing allowing for more accessability. I personally have had to deal with 2 Dreamcast disc drives dying on me and currently use a GDEmu so I'm glad I can use IGT for timing rather than have to do manual Time without Loads.
Don’t let this deter you from doing runs. By all means do your Switch run and then write it in your description that you’ve used Switch, this will usually give the mod the kick needed. Some dislike adding platforms until there’s a run done however this may off put potential runners.
I say all this cause a year ago I was always posting “hey add switch” or “hey add NESClassic” but now I’ve got some more experience and knowledge on the topic.
That’s fantastic news! Can we still have a look at your 58:45 time? I couldn’t find it on your YouTube but this seems an incredible time with our current knowledge of the game.
That sucks you haven’t got your physical copy to work after all that troubleshooting. I run the Dreamcast version but @ErSykZer has the files of the full PC version that he could send to you over Discord. We hope this doesn’t discourage you from continuing your speedruns.
Hey this account that submitted the run is just a fan account, the real one is here @penguinz0 if you could change it please
Hey this account that submitted the run is just a fan account, the real one is here @penguinz0 if you could change it please
Thanks for allowing the run on here, I know he does these things without checking the board first LUL
This got submitterd by a fan, some random made an account called @CR1T1K4L but the real account is @penguinz0
Please edit the run and change the name
I've heard of people speedrunning this type of run, is there a site for these runs? A way to transfer these runs to here?
- @Sora-Aruzaky
I think the PS4 is just a 1080p remake of the PSP version with no real differences other than loading times which I find slower on PS4.
The annoying thing about LocoRoco and Patapon remasters is while the gameplay is 1080p, the cutscenes are still the same PSP low resolution ones.
I’ve played through both the PSP and PS4 versions to completion and for Any% they seem identical, why split the boards? An example would be the Patapon remasters not splitting the board because these games are simply HD remasters
It's listed as JP NES but from his bloopers video I can see that he's running on WiiUVC:
Look at 2:46, 3:20 etc.
Someone needs to do a Switch run first ¯_(ツ)_/¯
Oh then in that case I think I’ll use my BC PS3 for runs!