If that becomes a thing, can we at least still keep the trend of using a forum thread to talk and share about it? :(
Hate to bring this back from the dead, but 2.2 fixed the 2-player buffer bug (at least on iOS). So now there’s 0 excuse to delete the dual wave. Furthermore, Window Resize got patched, and if you think that somehow makes it better, refer to the point I made about triviality.
This category is still never getting added and I have yet to see an actual authentic run.
Thread locked.
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get back into speedrunning Skylanders: SWAP Force, learn all the new glitches, then board sweep
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sub-2 hour RTA Skylanders: SWAP Force (All Story Levels, No Double Sprocket)
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run new Geometry Dash categories, get first on all mobile Gauntlet categories
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finish the Ratatouille GBA TAS
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add some more games to speedrun.com
@tark_el_god You didn’t collect any of the Secret Coins, so yes, Any% would be correct.
@TheNoSwearGuy Off the top of my head, I think the only one that’s outright impossible is Ice Gauntlet because Window Bug was patched. I expect 1-8’s, 1-14’s, & 1-18’s WRs to be harder to beat in 2.2.
Speeding up the whole game requires setting your FPS a ridiculously high value. We have an FPS cap, so no.
Ignore it for now. Verifications on all categories that aren’t the Tower are paused. If you’re running the Tower, read the rules specific to it and you’ll be fine.
Hey everyone! Last year, I made a forum thread where you can share what games you’ve speedran during that year. Here’s this year’s thread. I can’t fill mine out right now because I’m on vacation, but the template for you to use is down below. Have fun!
We are planning on having categories for user platformer levels. I can’t promise that it will be implemented right away, but it is definitely something we will work on.
I mean, we know we need to add new categories. We just can’t do that instantly because we need to decide how to handle everything the new update brings.
Forum threads like these are pointless. We know we need to add new categories. We have a news post stating that we need some time to work on it. We don’t need to be reminded.
Hello, sorry I didn't get to this right away. Because of the new site update, I can't get notifications for this game.
I'd be happy to create a 100% category if you have a video of the run.
As for difficulty sub-categories, the only reason I didn't add them initially was because when I played on Casual, the maximum health was capped to 100 like in Normal (until you die, then it resets to 150). For that reason, I assumed that something about the difficulty selection was glitched.
Looking at your runs, this doesn't seem to be the case, and I don't know why. I've tried the 1.1 update, but still had the glitch happen for me, and this isn't mentioned in the changelog.
I don't think this is much of an issue however, just thought I would mention it. Everything else aside from max health appears to work as intended on Casual (no knockback, no depleting rage, etc.), so I'll be adding those difficulty sub-categories now.
I'm confused. Do you need to collect the Secret Ending items during the 100% run?
Most GB leaderboards will adjust Super Game Boy times to be slower, so that they're comparable to other Game Boy runs on the leaderboard.
Here's some examples of this, you can see this being mentioned in their rules:
And here's a link where you can convert SGB times to GB ones: https://nudua.com/convert
Series are only available if there’s more than 3 games. Unfortunately, there’s not much we can do right now.