थ्रेड
Ontario, CanadaTh3on3C3 years ago

With the recent friendly competition ariamelio and I have going on, we've noticed some differences between our versions of the game. I'm not quite sure it's an iOS vs Android situation but it seems most likely as I'm on an Android device and she's on an iOS device. Ariamentio's version not only has 4 additional categories to play as she's mentioned in the description of her runs, but the timer also pauses during the various checkpoints scattered throughout the levels. Meanwhile I only have access to the levels up to Tricky Treat and my timer keeps going continuously until the end of the level. The category thing can be resolved easily, but the timer pausing in checkpoints is a different issue. Personally, I'm not bothered by it much because many games have version differences that are advantageous to runners with that certain version of the game, and if you spam through the checkpoints it doesn't add up to much time saved if at all. But, I just thought I'd bring it to the mods' attention that this game doesn't seem to be the same for everyone.

Edit: it's probably just a version difference and not a device difference as getSlam's run on the Old School leaderboard doesn't pause in checkpoints either (and they played on iOS), but it's still important enough to make this forum thread lol

ariamentio इसे पसंद करता है
Ontario, CanadaTh3on3C4 years ago

It's come to my attention that the game is no longer on the app store, so here's an apk that other people have used to download the game: https://m.apkpure.com/br/slime-slasher/com.fiveminlab.slasher

I haven't used it myself but I have no reason to doubt its validity and it shouldn't cause any problems with your device, so enjoy!

Act_ और Feeh_reis इसे पसंद करें
Ontario, CanadaTh3on3C4 years ago

I made this thread to ask what everyone's opinion is on the current method, namely ending time at the end of the forest cutscene after level 25/50. I feel bad having to change the time of submissions to be 3s slower than the runner thinks they are, even though we've timed that way since the game was accepted to sr.com. So should we change the end time to when the green ball disappears after the arrows all disappear or stay with the current one?

Edit: Misremembered the colour of the ball and changed accordingly.

TheGreenBeanMachine इसे पसंद करता है
Ontario, CanadaTh3on3C4 years ago

I have no idea how recently this was done, but the Moron Test got an update. It got a makeover, and some new map packs but I can't actually get past old school due to the game not registering my phone flipping upside down. So, the question is what happens to all these old runs, from the reviews it looks like the timing system changed too, it's no longer on screen so I assume you have to wait until the run ends to find out, and apparently it may not be very accurate.

Ontario, CanadaTh3on3C5 years ago

Since the leaderboards have now officially added Any% PNP+, you may be asking: "What is PNP+?" "What does Any% NMG mean?" Well this forum post will (hopefully) shed some light on what the recent changes to the CB leaderboards entail.

So, NMG stands for 'No Major Glitches' and it is a category where regular Pause & Play is allowed, but not PNP+. Pause & Play is when you pause as a moving object is near the end of its cycle, causing the game to think it has reached the end of its cycle. As a result, the object switches directions immediately after you unpause if done correctly. This is not a very major glitch, as it saves at most a few seconds in each world IGT. It loses time RTA because it takes time to pause and unpause.

Pause & Play+, discovered by our very own @Bigunit, is a glitch where you forcefully pause the game during a level transition so the timer pauses between levels when it would normally be running. One way of doing this on your mobile device it to open up your notification menu or whatever that is by sliding down from the top of your screen. Now this saves an enormous amount of time IGT because it takes 3-4 seconds for each level to transition into the next, and you are tricking the game into skipping the bulk of that added time. Needless to say, this was a controversial discovery and we needed a different category for it. Here is the example run that Bigunit did, and is the current PNP+ world record:

Hopefully this explained the difference between PNP (Pause & Play) and PNP+ (Pause & Play+). Before I end off, the reason why I made PNP+ a miscellaneous category was because:

  1. I don't think it will be that popular. It will lose traction after a few weeks or months of people grinding attempts.

  2. It's not even that fun to run, and sometimes the trick doesn't work so it's inconsistent. You're just sliding down the notification menu praying that the game won't add time between levels.

  3. I couldn't figure out how to make it a subcategory.

With all that said, thanks for reading this and best of luck in your future Cat Bird runs.

Bigunit, jellyd0ts, और Cuboe इसे पसंद करें
Ontario, CanadaTh3on3C5 years ago

Can there be a shooting category to speedrun? I mean shooting has that RNG element at the end so why not

Imaproshaman इसे पसंद करता है
Ontario, CanadaTh3on3C5 years ago

I feel like full game categories should be run with RTA as opposed to IGT, simply for the reason that adding up your in-game times for each level is inaccurate. If this system was in place, people could just grind the same level over and over again, wasting time in RTA but shortening their IGT total. Also, in RTA, mistakes count towards total time but in IGT it doesn't, since you can just repeat the level until you're satisfied with the time. Hopefully the mods will think about it.

Vakala इसे पसंद करता है
Ontario, CanadaTh3on3C6 years ago

Some minigames have an in-game timer, such as hedge honcho and domino effect, so why not make them categories in the level leaderboards? Just a suggestion.

Pear, Imaproshaman, और Otterstone_Gamer इसे पसंद करें
Th3on3C के बारे में
Oh wow this is a thing now
सामिल हुए
7 years ago
ऑनलाइन
today
दौड़
1670
चलाए गए गेम्स
Super Dangerous Dungeons
Super Dangerous Dungeons
अंतिम रन 3 years ago
249
दौड़
Cat Bird
Cat Bird
अंतिम रन 3 years ago
215
दौड़
Speed Run 2
Speed Run 2
अंतिम रन 3 years ago
202
दौड़
Mikey Shorts
Mikey Shorts
अंतिम रन 2 years ago
123
दौड़
Wii Play
Wii Play
अंतिम रन 1 month ago
105
दौड़
No Brakes
No Brakes
अंतिम रन 2 years ago
80
दौड़
Slime Slasher
Slime Slasher
अंतिम रन 5 years ago
74
दौड़
White Tiles 4: Piano Master 2
White Tiles 4: Piano Master 2
अंतिम रन 2 months ago
73
दौड़
फ़ॉलो किए गए गेम्स
Pixel Wheels
Pixel Wheels
अंतिम यात्रा 11 days ago
5
यात्राएँ
Wii Play: Motion
Wii Play: Motion
अंतिम यात्रा 1 month ago
23
यात्राएँ
The Moron Test
The Moron Test
अंतिम यात्रा 1 year ago
746
यात्राएँ
There Is No Game
There Is No Game
अंतिम यात्रा 27 days ago
1,161
यात्राएँ
Speed Run 2
Speed Run 2
अंतिम यात्रा 2 years ago
3,221
यात्राएँ
Cat Bird
Cat Bird
अंतिम यात्रा 2 days ago
7,812
यात्राएँ
Adventure Llama
Adventure Llama
अंतिम यात्रा 4 years ago
206
यात्राएँ
Mos speedrun
Mos speedrun
अंतिम यात्रा 4 years ago
213
यात्राएँ
मॉडरेटेड गेम्स
Slime Slasher
Slime Slasher
अंतिम क्रिया 1 day ago
1,186
क्रियाएँ
Cat Bird
Cat Bird
अंतिम क्रिया 2 days ago
569
क्रियाएँ
Cat Bird Category Extensions
Cat Bird Category Extensions
अंतिम क्रिया 3 months ago
211
क्रियाएँ
Wii Play
Wii Play
अंतिम क्रिया 2 days ago
123
क्रियाएँ
Boost Buddies
Boost Buddies
अंतिम क्रिया 5 days ago
111
क्रियाएँ
Climb Higher
Climb Higher
अंतिम क्रिया 2 months ago
50
क्रियाएँ
Wii Play Category Extensions
Wii Play Category Extensions
अंतिम क्रिया 1 month ago
31
क्रियाएँ
Green
Green
अंतिम क्रिया 2 years ago
29
क्रियाएँ