Besides catching the rabbits was removed from the 100% categoriy since no one wants to waste onother 30 min on catchin rabbits over and aver again, I personaly think the routing of that categorie could be very interesting.
I think it would be a hybrid between 50 / All Charackters and the old 100% (since you have to catch all the rabbits.
You are allowed to speed up your gameplay (with the ingame funktion)
No, if you pause the viedoe at 0:00 you´ll see that there is a offset of 1:56.25. You have to add this time if you start the run from a save file (what you usually do, cause you dont´t want to look throught the 2 min intro a hundred times.
-------__---Duration-Finished At 1 Castel------53.64_---00:53.64 2 Sunshine Isles--43.31---01:36.95 3 Slide-------46.96_---02:23.92 4 Battle Fort----46.3---_-_03:10.23
Timing start when selecting the first stage and ends the moment Yoshi holds up the star (not star touch)
Can someone beat me?
12 Star and 31 Star didn´t make sense. If you want to collect that amount of stars and beat BitDW/BisFS than just run that categorie. If you want to beat the final Bowser with less than 50 STars, you have to do 50sds and if you can do the hard rabbit clip, you can also just do the easy one, which means you don´t have to collect 31 Star to enter FS, which results in an 8 Star run.
@SMN05 here is a link with all categories that already exist but have too less runners to be on src leaderboard https://docs.google.com/spreadsheets/d/1v2l0M8f3ab1U8CLLvfDjWOUamI6ypuoqHaIGm9eSSr4/edit?usp=sharing
You can submit a run on this categories by posting it in @General on that server: https://discord.gg/NgXDraXj
https://www.speedrun.com/the_battle_of_polytopia
Maybe you could do something like this
Yes that was what i meant. But I didn´t see the sense of you can run on any difficulty since running on "easy" would allways be the fastest.
So it wouldn´t make sense to run on a higher difficulty.
another question: If I run a full game run (Batism in my case) I can´t select any Easy/Normal/hard.
Not a bad Idea idea, but the End screen has a fade in. Do you mean the Frame when the fade in begins or the frame when the End screen is fully loaded?
Yes i know it for one Level, but how would you do it for 100% (all 4 levels) like theRNGShark said.
Do you stop your timer when collecting the last star of an level an restart it when entering the next level?
How do u stop the time in 100%?
The level doesnt end when u have collected all the stars.