Obviously I'm not a mod or anything, and won't push the issue any further. But it does seem kinda unfair to be putting Switch 1 and Switch 2 runs up against each other, considering how much faster Switch 2 load times are. Might be nice to make it its own variable, though it's the mod's call.
True. Thanks for your service moderating all this! It's greatly appreciated
14 hour speedrun sessions are wild lol. But I guess trying to run it in the first place is a crazy idea anyway lol
Unfortuantly, it crashed in the first half, so this run is probably dead
I just did the run, it was over 10 hours long (though the first half took me a bit over 5 hours, so I'm sure someone faster could have done it quicker). Regardless of what is descided for 2nd scenario, it would be good to set firm rules on when/how to take breaks for All Endings lol (I think ima try it when I got time)
Well, I've finally cleared time in my schedule to try a bunch of these runs, but some of them (mostly second scenario) are fairly daunting to do in one sitting. Curious what everyone thinks about adding in a break system, or at least making a NG+ option for 2nd scenario.
I think I'll run the new difficulty sometime in July. I've cleared my schedule to be able to do a few runs for the game here!
Hoping to try speedrunning the game, but can't find a ROM for Citra 1568. The links I've found all give a 404 page not found response =/
Please send help