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धागा: Gauntlet 2014
North Holland, NetherlandsCinNec4 years ago

It looks like the same game yeah, the trailer promises new abilities which might cause some issues, but then it also advertises endless mode as a new feature even though that has been released for the pc version since forever. What might me good to check is whether the glitches still work in that version. And especially for the ice beam glitch using a controller is not exactly optimal. (Kinda makes me wish I owned a ps4 though, the visual update looks good.)

धागा: Gauntlet 2014
North Holland, NetherlandsCinNec6 years ago

gauntlet such a stable game isn't it. anyway morac techs look amazing and I can't wait to try hard runs with the void strategy. should make hard way shorter. might even get it down to less than 1:15.

धागा: Gauntlet 2014
North Holland, NetherlandsCinNec7 years ago

So after some frustration on trying to optimize the morack fight on hard we tried contacting the devs and got the following reply:

Hi Keycraftsman,

Thanks for contacting us! While we can't go into very specific mechanic details, Morak does indeed give a lot of people trouble which is why our game designer was happy to give you a few tips on how to best play for your speedrun.

However, please note that development on Gauntlet was a long time ago and we only had time for a quick memory refresher while going through the code so there is a chance that some of the information may not be 100% accurate. Morak wants to travel a certain distance for each portal he opens. The target location for the portal openings are random, so hypothetically he can backtrack and open two in very close proximity. He might also get blocked by the level geometry.

Morak spends a certain amount of time in his invulnerable form. This timing can be slightly modified if he is in the midst of performing an ability when that time is up. Once in his vulnerable human form he will revert back to demonic form when he has been dealt a certain amount of damage. It will take approximately ten optimal attacks to kill him. Beating Morak in a speedrun is going to be difficult so we wish you the best of luck!

Kind Regards,

Lucy

Lucy Jane Armelin PR and Communication | +46 707990424 Arrowhead Game Studios Arenavägen 47, 7th floor 121 77 Stockholm, Sweden

So for anyone struggling this should help, also we have been theorizing about what causes morack to revert to his demon form the damage that is done to the clones seems to be included in the damage dealt overall to the boss. this matters when using high damage aoe clear abbility since this will proc more overkill damage on the total counter.

Boomer इसे पसंद करता है
धागा: Gauntlet 2014
North Holland, NetherlandsCinNec7 years ago

well it's called hard in game by now

धागा: Gauntlet 2014
North Holland, NetherlandsCinNec7 years ago

so me and a good friend of mine have started practicing this game for about a year now between other things and we were wondering if anyone has an idea on how to find out what the logic behind moracs behaviour is. We also found a ton of things that I would like some clarity on wether they are considered glitches or not and if not share them to help people make good runs of this game. Also to give the mods a bigger headache we do run the game on hard with new game+ with items enabled and doing all bonus levels... but I guess that doesn't matter as long as we don't have a good run yet. Also we will prob share our checklist of strategies we use in guides as soon as we made it and recorded a run. side note (and 4th edit) unfair mode is not in the game... it's technically still called hard mode.

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