The patch to the game in January 2018 fixes a glitch that we allowed in both No Skips and Skips. If you fall from an elevated height on to the left or right edge of a platform, you will be boosted high into the air, and higher if you jump around the same time. This has been patched, and significantly affects level 1 skip/shortcut, along with other runs that unintentionally had this glitch in it in levels like level 3.
In the same patch, portal transportation to other levels have been made significantly faster to enter, shaving a lot of time off runs. Another thing that was changed was the jump height. Jump height was made slightly lower in the patch.
This is why we needed to split up the leaderboards into two different sections. Pre-patch runs are now essentially an archive.
The portals ended up coming with this new feature where sometimes, you would start the next level in a softlock.
Not just with level switching, but also with the addition of new levels (among other things)!! The old "All Levels" category has been archived, and now there are categories for 30 levels and All Levels (now that there are 45 levels in the game).
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