Real time or end game timer?
I noticed that the game itself has a timer when the levels are completed, but I have seen a couple runs use real life time instead. Is there a rule for which should be used? I can't seem to find it.
The timer shown at the end of a level is the timer we use, but if there is a tie it's preferred to add a real life timer as well so the milliseconds can be compared.
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स्तर: Fire in the Mist
स्तर: Unseen Enemy
स्तर: Treacherous Souls
स्तर: Building Bridges
स्तर: Solo
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