These are the values that you can use in the game's Setup.cfg file.
Currently, G_ModeNum and G_RefNum need more researching as to what they do.
G_DataPath - Path to the game's DATA folder. Can be relative.
G_InstallPath - Path to the game's installation folder.
G_NoCDCheck - Boolean to skip checking for a real CD.
G_ScreenX - Horizontal screen size.
G_ScreenY - Vertical screen size.
G_BitDepth - Graphical bit depth.
G_Refresh - Refresh rate.
G_FullScreen - Boolean for whether the game is Fullscreen or Windowed.
G_Renderer - Sets the graphics renderer. 0 = Glide, 1 = OpenGL, and 2 = Direct3D.
G_Device - Sets the graphics device.
G_Antialias - Boolean for using Full Scene Antialiasing.
G_Tripple - Boolean for using Triple Buffering.
G_Trilinear - Boolean for using Trilinear Mip-Map Filtering.
G_VSync - Boolean for whether VSync is on or not.
G_ModeNum - Unknown
G_RefNum - Unknown
G_BinkHi - Boolean for whether the game uses the high-quality or low-quality movie files.
G_BinkFitToScreen - Boolean for forcing the movies to be stretched to fit the screen.
G_Quality - Changes the game's Picture Quality. 0 = High, 1 = Medium, 2 = Low.
G_SwapStereo - Boolean for using reverse stereo for the game audio.
VOLUME_SFX - Sets the volume of the game's sound effects.
VOLUME_MIDI - Sets the volume of the game's MIDI music.
The following is the game's controls configuration.
You can assign 2 keys for every control (CTRL1 and CTRL2) and one Joystick key (CTRLJ).
You can't customize a Joystick key for the Left, Right, Up, and Down controls since the game detects them automatically. You can set a control value to -1 to disable it.
CTRL1_LEFT
CTRL2_LEFT
CTRL1_RIGHT
CTRL2_RIGHT
CTRL1_UP
CTRL2_UP
CTRL1_DOWN
CTRL2_DOWN
CTRL1_JUMP
CTRL2_JUMP
CTRLJ_JUMP
CTRL1_ATTACK
CTRL2_ATTACK
CTRLJ_ATTACK
CTRL1_INFO
CTRL2_INFO
CTRLJ_INFO
CTRL1_MENU
CTRL2_MENU
CTRLJ_MENU
Hello everyone! Welcome to the first News post for this game!
- I have figured out why the game's physics, collision, and framerate aren't consistent between different computers. The answer is - as far as I can tell - VSync. The g