Getting a Mini-Kit Behind Electric Wall Early in Blockade Runner
3 years ago
Missouri, USA

I was making a level map for Blockade Runner that's apart of a project to map all the areas of the GBA version of this game over on the Spriters Resource. I got to this room where you have to activate three floor buttons to deactivate the electric wall to get the mini-kit, and because I had to go through the wall to get the mini-kit, and to capture that end of the room I first tried to solve it, but never knew how to legit. I used to exploit the floor buttons by walking on them fast enough to keep them all on at once, but I could'int do it, so I then decided to capture as much as I can up against that wall, walking left and right on the slope. I must have jumped at the part of the slope that ends, and clipped through the floor while holding forward the whole time, causing me to get to the other end. C3P0 will ram himself against the edge like an idiot, and once you've gotten the mini-kit, you can switch to him, and escape. Just be warned that if he moves towards the slope in a way, he too can clip in with you, meaning you'll be stuck and have to quit through the menu because there's no objects to clip through on that end with that electric wall still up.

I'll post an image of this glitch, along with a download to a save state file for VisualBoyAdvance, in the emulator once you load the rom just click load (not load game) to load a state from a file. Pick this file, and you should see it in game. If it does'int work for you, the rom I'm using is "LEGO Star Wars II - The Original Trilogy (U)". I'm pretty sure this can be done on real console, knowing how buggy and weird collisions can be on this port. BTW that stage mapping project I'm doing for this, I'll let you know by making a thread for a walkthrough I've made that will have images, unlike that GameFaq walkthrough which btw has been archived.

Image: https://imgur.com/a/EJogHGP Save State: https://drive.google.com/file/d/1tRWTuWNhW2FPtw3AWVAre0TXQ7qJtWqi/view?usp=sharing

WiiSuper इसे पसंद करता है
Missouri, USA

Another cool glitch is if you're up against a door, or some other object you can't normally shoot through, and try shooting while moving forwards against it, you can sometimes shoot through that object to whatever you want to aim at. Been looking for a use for this trick, but can't think of any outside of killing enemies without them getting to you, maybe for a portion that is easy to die in accessed after going through that wall or something.

Also where Lela first stands in the stage, I was able to go around her, and walk to the following room without triggering the arrow appearing in the hall to the next part of the stage which was this portion I accessed. I guess that transition is there to not confuse players to backtrack far like most would with how the stage all looks the same. Skipping this trigger will not load any of the enemies, studs, or build it to open the door. Also it won't show the next part to progress, so this trick is as of now pointless.

के द्वारा संपादित लेखक 3 years ago
WiiSuper इसे पसंद करता है
Missouri, USA

I remember encountering that Blockade Runner glitch with 3PO long before I started speedrunning (I'd say ~2007 or 2008), I thought I'd softlocked the game

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