Discussions
So on most runs, there is about a 1 second wait when you enter the log, before going to the next level, but for some people, the load is longer, and therefore have slower times. A time without loads would be the best solution, but since beavus is a web game, you can't really make an script that can be used on livesplit to get rid of loadtimes. So I'm not really sure how to keep it fair.
Affichage de 1 à 2 sur 2
À propos de toothbrush435
Inscrit(e)
En ligne
Parties
31
Jeux joués
Jeux suivis
Jeux modérés