Ok this last item may explain the confusion a lot. I usually don't stream and only have a youtube channel to upload speedruns so they get very few views and no subscribers ofc. The one that I gave here has only 13 views and most of them are partial views. edit : I will switch that to 720p probably, I put 648p only to fit the livesplit window better. Probably not much of an issue.
The recording settings you mentionned : Base resolution : 1920x1080p (16:9) Output resolution (scaling) : 1152x648p (16:9) "scaling filtering" (it's written "Filtrage de la mise à l'échelle" in French) : bicubic, 16 samples FPS : 60
edit : yeah I already did, I think frame rate is at least 2 times slower. It's a MP4 file while the original file is an MKV file.
Ok so that's a normal issue I guess. I'm just surprised that many other speedruns on youtube that I watch seems better (once again especially about the frame rate). Thanks !
So in Avermedia the resolution is set to 1080p and the framerate is set to 30. OBS tells me that the record settings are the same as the source parameters. This might be consistent with the initial quality of the output.
Hi everyone ! I usually record my runs from Switch with OBS and an Avermedia capture card. I get a MKV file as an output, which produces about 1Go/hr of recording. However, when I go on youtube to download the video (after successfully uploading it) it tells me this is an MP4 file which is about 5-6 times lighter. I'm also almost certain that the time spent on the upload corresponds to the original weight of the video, so I would suppose youtube compress it. It tells me the video is on standard quality too. I found that the user can select the quality when uploading but I couldn't find where. Did I miss something ? This is especially the frame drop that affects the quality of the resulting video, rather than the pixels loss. Example here : https://www.speedrun.com/botw/run/y4ee1q3m Thanks !
Ok thanks. But this leads me to ask another question : if it's better to record an uninterrupted take (and then split it for the upload), can a accidental shutdown during a sleep break be a major issue for the whole verification ? Since as you can imagine, restarting a 3-days run because of that is a bit annoying.
Ok, so does it mean that registering 1 video/day plus 1 video/break with overlaps is fine ? And I think it requires 2 instances of a registering software running at the same time for overlaps, is that even possible (I'm using OBS) ? Unless there is another way to do so ?
Hi everyone ! I'm thinking about running my first hundo run whithin the next weeks (or months if I cannot find time for that). As I will certainly register it without streaming, how do you verify the sleep breaks rules ? Is it possible to upload 3-4 videos and let a second timer run during the breaks, or is it necessary to register the breaks (with all the failure risks when registering a 50h+ video in one go) ?
Hi everyone ! I've watched many speedruns for a while and I wanted to start speedrunning myself. My main interests are 100% categories without using much glitches (I know these categories are much harder to prepare because of the length of the run and sometimes the routing), but I really enjoy completing a game in an almost normal way. One of my goals would be running BotW. I'm currently preparing for it, but as it's so long to do so consistently, I would like to run shorter categories first (in Bug Limit, I really prefer). I'm not a streamer however, I just want to register some consistent (not perfect) runs and enjoy playing this way. PS : Sorry if my English is not excellent (I'm French) !