Not a suggestion, I just wanted to thank you and Noxcrew for reaching out to the community, finding our src and discord and doing all of this. The announcement, the suggestion forum, the giveaway. Its crazy to see this level of interaction frron devs. Keep up the good work, looking forward to GRP
I would say invincible.
I think on GR Pro it might be interesting to see difficult shortcut routes deliberately left in to help out the earlier days of speedruns, before we discover all sorts of tricks and break the courses a part. It might not work (maybe the tricks are too easy and everyone spots and does them immediately, or too hard and nobody bothers) but that's just an idea
The original GR map didn't have anything timing based, and I thought that would be cool to see. Maybe limit it to the first room or two, though. Would be painful to have a great run killed by missing the timing by 0.2
In my experience, the hitbox is very awkward and requires a lot of precision to hit.
If you look at the chat log, you can see that the painting minigame is completed after the button is pressed, but before the run starts.