For console you would use a new profile and user to do the run, for PC you would just backup and delete your saves.
Doesn't matter if it can't be done in a single playthrough, if that's the case then you would do multiple playthroughs in 1 run, that's how the Platinum Trophy runs are done in Until Dawn.
LUL
Submissions will not be checked over and verified until the 30th of June. This is to ensure that we can make a definitive ruleset and to ensure the best way to time the game, thanks for understand :)
To be fair, i was meant to add glitchless to LL ages ago but forgot so i will get to it soon.
So recently it has come to my attention that the load screens are not as consistent as we thought they were on PC which means we have changed the main timing method to time without loads. To get the time without loads if playing on PC you must use the load remover which is built into livesplit and made by me and you also must show the time without loads at the end of the run, the real time is no longer required.
There has also been a few other changes, Any% has been renamed to Any% Credits Warp and All Main Missions has been renamed to Any%
Make sure to submit the run with the real time though, and not the timer in the game.
Can this be made a Category Extension please, thanks :)
This is known, shame it's not useful for anything though
It's not the same thing, we won't be adding a board for IL's.
I edited the title of this thread, feel free to add all your IL runs here, i think for IL runs though it probably would be best to use the in game timer, cause if you select the chapter for chapter select then it will automatically stop the timer when you finish the chapter so there is no need to mess around with retiming it.
It's not allowed because it requires doing a setup prior to actually starting the run.
If you have the FPS really high then the game will 100% softlock in certain sections (i can't remember where tho) and with high FPS Issac's movement speed is significantly slower... in order to run this game optimally on PC you should turn Vsync on which will cap the FPS to 30, and as far as i am aware i don't think the FPS affects loadscreens but it doesn't really matter anyway since the game is slower and unplayable in some cases at 60FPS or above. This game does already have a load remover though but we don't use it since it's been timed RTA for a very long time but we can add an in game time option if necessary but the leaderboard time will still go off RTA.
Yes, but you have to turn them on during the run.
We’re pleased to announce that we are currently working on a weekend long marathon of the Uncharted series and clone like games called: Unchartathon!
We are still working on finalising art work and other details but submissions have now opened and will remain open until 1st June 2019. All submissions are welcomed! Have an idea for a meme run? Get recording and submit it. We will consider all!
Submit your runs here: https://unchartathon.marathons.io/ Marathon date is 6th July 6:00pm BST - 7th July 2019 6:00pm
You can help by also spreading the word. Let’s make the first Unchartathon a success!