Commentaires
Western Australia, AustraliaLemonmurder2 years ago

The main reason is because saying "you must have all three evidence" is very easy to understand. But saying "you CAN use deduction to figure out what ghost type it is, but only in situations like X, however if you are also in situation Y it is allowed but only if Z happens first" is very complicated and starts to get into a lot of grey area.

If it hunts at certain times, we can know what the ghost is without any evidence. Should that be allowed too? Both methods allow the player to know with 100% accuracy what the ghost is. But if that is then allowed, then it starts to get into speculative territory. "I heard that a ghost throwing objects across the room very far is a poltergeist, so I chose that. I knew it was a poltergeist because it had to be." That's something I used to hear a lot in public matches. Should that be allowed? Obviously not, because its not even true.

A blanket statement of "All runs must include all three pieces of evidence" is the quickest and easiest way to avoid confusion.

jakeakatheone, DarkPit59 et 2 autres aime ceci
Western Australia, AustraliaLemonmurder3 years ago

If nobody ran small games, then there would be no runners at all. Every game starts small and the community grows over time. Some games start small and stay small for a long time before they get popular.

Jester946, MrMonsh et 3 autres aime ceci
Western Australia, AustraliaLemonmurder3 years ago

It is definitely interesting but as Zeztix said: it would be painful.

But then again, we have a full-game 200% category so we already have extremely painful categories. We'll discuss it and it might be a category extension.

Zeztix aiment ceci
Western Australia, AustraliaLemonmurder3 years ago

First of all: Verifiers aren't able to self verify. All of Mike's current 0.26+ runs were all verified by myself.

Secondly: I do not believe they were hacked runs. I also do not believe they are impossible to beat, considering the times submitted for 0.2 are significantly lower. If you think those runs are cheated then get ready to see some of the crazy times submitted in the other category. If you want to know why it took them longer on smaller maps than it did on larger maps, it is because they are two very skilled runners who wanted to put runs up on the board. I don't think they would have even made too many attempts before getting those times. It took them longer on bleasdale, for instance, than it did on Asylum because of luck. They got lucky on Asylum by finding the room relatively quickly (and I would bet they reset over and over until they did to save time). On Bleasdale you don't need to do this as there aren't 80+ rooms like there are on Asylum. You can just walk through and eventually find the room. it's not surprising to me they got a low time on Asylum, because if you don't find the room in the first 5 mins, it is going to take a while to find it, so they reset until they did.

If you want to talk about this more, you can DM me on discord (Lemon#9851) and I'll be happy to discuss it with you.

Zeztix et RaggedDan aime ceci
Western Australia, AustraliaLemonmurder3 years ago

We are thinking about doing this soon. If it is implemented, it is likely to be available after the 0.3 update so that we can keep the leaderboards clean with certain changes.

miepmop aiment ceci
Western Australia, AustraliaLemonmurder3 years ago

Edgefield is only the fastest because of the stairs, it is not necessarily the best for TAS runs tho as you can move much easier when its slowed compared to regular.

Garfungled aiment ceci
Western Australia, AustraliaLemonmurder3 years ago

The difficulty has no impact on where the bone spawns.

Also, from my experience the earliest you can get to the door on edgefield is about 9 and a half seconds with bad truck spawns so probably 9 seconds to the door. I would also say it takes average 11 seconds to get back into another game (including load itmes with a good SSD + accounting for bad map selections). That means the whole process of loading up Edgefield + getting to the door, and leaving the game (2 seconds) probably takes 22-23 seconds. If it takes (now this is a generous estimate) 500 attempts to get it, then it would be 3 hours of constant attempts with the fastest possible runs every time. I would say about 4 hours realistically. So it could be done within a day or two with enough dedication.

Garfungled aiment ceci
Western Australia, AustraliaLemonmurder3 years ago

As far the chances of it happening.... It's incredibly rare. We only have a few instances of it happening on camera and a few other times off camera. As far as I know it happens once in every couple hundred. I run the Thief category so I have experimented with a lot of different maps doing that to find the fastest map and route and I have done a lot of bone% and I have never seen it happen on or off camera. It's.... hard. But I'm sure you can get it with a lot of patience.

Western Australia, AustraliaLemonmurder3 years ago

jeez that's one strat I think I'm unlikely to try anytime soon

Western Australia, AustraliaLemonmurder3 years ago

Yes to all three.

If it isn't mentioned in the rules, then generally you are allowed to do it.

Western Australia, AustraliaLemonmurder3 years ago

For a run to be in the VR category, 50% or more of the team must be in VR. For a run to be in the desktop category, 100% of the team must be in desktop mode.

Western Australia, AustraliaLemonmurder3 years ago

it does actually. Rule 3) You must at least have the ghost be in appear state.

An appear state is something different from just appearing. An appear state will have the ghost appear in front of you, walk towards you then when it disappears it makes the Ghost event sound (or a whisper). This is labelled an "Appear state" in the code and its what we are referring to.

Zeztix aiment ceci
Western Australia, AustraliaLemonmurder3 years ago

We have added this as a category. Thank you for the suggestion!

blablaga et Zeztix aime ceci
Western Australia, AustraliaLemonmurder3 years ago

The first few speedruns were like this. It was 17 seconds. That's because it takes approx 5 seconds to open the doors then 12 seconds to close them again. I seriously doubt there would be any difference in that time. other than that it is a 1 / 12 chance to guess correctly so it would take only 10 mins or so to get the 17 second record. Since those runs (which were deleted for not following the rules btw), the door close time has been decreased to 9 seconds, which means it would be 14 seconds minimum. I'm not a big fan of the idea of having a category which it takes 15 minutes to get the lowest theoretically-possible time on, but if enough people think it would be fun then we will discuss adding it to the category extensions page.

For the low% idea, I'm more inclined for that however most of the ghosts only have a slight difference in behaviour as otherwise people would just look for that rather than the evidence. For example, spirits don't hunt for a while after a smudge stick however you could also attribute that to bad luck on another ghost. Also, Mares are more inclined to hunt when the lights are off but its the same multiplier as a demon and other than that you have no way to tell if its a demon other than if it hunts at high sanity but then it could also be a banshee. Another thing, Wraiths don't leave footprints (which is what I assume people were thinking of when thinking about this) but also ghosts have a chance to not wander when they step in salt so they leave no footprints as they only leave a footprint after moving a certain distance. I feel there would be too much guessing involved as in many situations: you can't be 100% certain that it is a specific ghost (therefore, near impossible to prove and verify).

Western Australia, AustraliaLemonmurder3 years ago

I actually think this is a good idea too

blablaga aiment ceci
Western Australia, AustraliaLemonmurder3 years ago

We have discussed this quite a bit on our discord server where we publish regular updates. Since you can't (legally) go back to older versions, we decided to delete runs that abused the glitch. That way, only runs that could not be replicated would be impacted; keeping the community fair and balanced. It's the unfortunate side-effect of running an early-access title: if we can exploit a game-breaking bug, then there is the chance it will be patched.

Awosomeandy aiment ceci
Western Australia, AustraliaLemonmurder3 years ago

Hmmmm.... I don't have this problem. I submitted the correct video I believe, and I just checked it now and saw the correct video and time... This is the video you are supposed to see:

Western Australia, AustraliaLemonmurder3 years ago

Hello, I moderate a game called Phasmophobia. I recently requested for a Category Extensions page and had it approved yet it still needs to be set as such by a content mod. Could somebody do this for me? Thank you!

ShadowDraft aiment ceci
Western Australia, AustraliaLemonmurder3 years ago

Is there any way to add rules to sub categories? In the game I moderate (Phasmophobia), we have different categories for Solo to Quartet and then sub categories for Any% and 100%. I want to make rules for Any% and 100% and have them show up as "Category rules" because right now I can only make rules for Solo to Quartet. Is there any way to do this without changes the way the entire variable system works (as Any% and 100% are variables while Solo to Quartet are categories).

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