Wicked find!! This will also save time on Ending 6 for plant growth.
Question: would it be allowed to have the word "secret" copied on your PC before the run begins, that way when you go in and edit the files you can just use the paste shortcut? I think it would be a very small timesave. But since it requires doing something before the run I wondered if it would be allowed.
Darn I was especially hoping we could do boat skip :(
Interesting find! I think allowing SLA in ILs is probably a good idea.
Do you think if you were to cut the rope attached to the boat and then save and reload, would it skip the wait for the boat drifting to the edge of the lake? I can't test it until I get home from work.
A couple more spots this might work is giving the immortal guy the spotted fish, as we currently have to wait til he finishes eating it and dies to get his head. And then also giving the cat the poisonous fruit. Just a couple other ideas.
Also, I strongly think we should switch to having the timing for the IL runs ending with the liquid being put in the birch tree's water.
I guess it makes sense for full game runs, but it seems awkward to include the ending cutscene's time for each individual level. It literally makes the final time twice as long as the actual speedrun is for ending 2.
This also makes it difficult to gauge an actual comparison between the length of each ending considering the cutscenes are all different lengths.
I'm interested to hear others thoughts on this.
I am in full support for the addition of milliseconds for our run timing. I feel like it would be very strange not to include them with runs for this game being as short as they are.
Additionally, I agree that we should get rid of Any% as it is just redundant.
We should definitely keep both "All Endings" categories as they better represent the full game of Fatum Betula.
Also, I want to say I'm thrilled that we have an active moderator. Thank you Ecg for your work cleaning up and reorganizing! :)