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fil: Extreme-G 2
I mean, the timer keeps counting until the game over message appears. So we could still add that to the total. And to avoid the timer not starting (like with the old deathwarp on Cordilon), maybe add a requirement to always cross the start/finish line first to start the counter?
fil: Extreme-G 2
Is the in-game timer affected by lag / whatever you system you play on? Because if not, adding up all of the race times would get rid of any advantage emu has, right?
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