Mod Note - adjusted due to timer pause save icon gap
mod note-video cut off early at end please show pause or endscreen in the future
Mod Note = Run was retimed to add the .52s reset run saves at bunker 1-1 start
Mod note - please show pause screen or run summary at the end of a level speedrun. Also audio bugs towards end
Mod note - strange timer behavior during transition, does not appear to affect the overall time
Audio desync and lag. Doesn't matter in category extensions but be careful when submitting other stuff
Mod note - run is cut off at start slightly please start the video from an earlier point in the future
Mod note - start video a bit earlier in the future to show when you start the run. Nice run
Mod note - weird long pauses on room start (multiple in bunker 1) may cause rejection in the future so would recommend trying to fix. Example at 26:40. Also turn off restart fx (effect when starting room) as it loses time
if u get auto aim on last room super bottle throw its because youre too far right make sure to throw in neutral on joystick so u dont actually have to aim how i do it is (jump throw down) also feel free to join speedrunning discord for any other questions u have
Mod Note- Low framerate starting in club for a long time. Low quality could get a run rejected in the future do be careful