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fil: Super Mario Galaxy
I'm planning to buy a wii for running anyway because my current one has a broken disc reader, but I didn't want to spend money without asking first
KilleDragon aiment ceci
fil: Super Mario Galaxy
From personal experience I've found the USBLoaderGX loads slower and freezes so I would assume the load time wouldn't be a problem
KilleDragon aiment ceci
fil: Super Mario Galaxy
Is there any way I can get a run accepted for USBLoaderGX, like taking a penalty and showing what settings I have it emulating on before the run. Thank you for your time!
KilleDragon aiment ceci
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