Discussions
Schleswig-Holstein, GermanyCow8 years ago

The title kind of says what it. I would like to have the race used in the run shown on the leaderboards and being able to submit seperate runs depending on the race. I don't think creating a whole new category for each would be a good idea, but having it like they have for Diablo2, where they have a seperation by class would really be nice.

The starting areas are completely different. Worgens and even moreso Goblins will never stand a chance to compete like it is now. Just leaving their areas takes really, really long. And glitching out of it like you can for worgens would end up wasting several minutes for swimming, so not an option either.

I tried some runs with anything else but human or undead, but as expected the times there were not close. Seperating the runs by race would be really motivating for me personally. And also permit things like "Fastest Worgen Startingzone/Level 10", mentioned in the thread sadrunslive made on the Warcraft forum.

Thoughts, guys? :)

Schleswig-Holstein, GermanyCow8 years ago

Hey, since sadrunslive asked us to do a thread for a poll let's do this!

I am using this rather bloated term in the title because it does not only include the LFG and the AH, but also other already banned behavior like guilds (the runner has to join!) and premade groups. It means that we as runners have to rely on our own ability and nothing else!

Of course there will always be some interaction with other players like when killing questmobs. Or another player nicking a rare from us. But that is something that we will never have any influence over. There is a major difference between the runner actively seeking out other players so they help him for his advantage and other players randomly killing our mobs!

Having the LFG allowed per default makes runtimes arbitrary and every planning beyond level 15 is useless. Just figure out the best route to 15 on a class that will be able to queue as tank, the rest will be LFG-lottery, most of it beyond our controll.

I am not against having categories that allow for LFG, but right now it is the standard category, whereas I sincerely feel that the standard category should be as pure as possible. Of course it will slow a run down. But not by forcing us doing a less than optimal route. But by forcing us to use a route we build ourselves. Not one built upon the heirloomgear of other human players!

Let me kill the animals. Not them! :D

PS: While I understood the "have half of the people who submitted a run within the last month"-rule, I find it very harsh. From what I have seen so far the forums are used by only a small amount of the people who actually post runs, even getting half of them to read this post will be tough. I hope that this might be reconsidered, if this thread gets some positive response. : )

Schleswig-Holstein, GermanyCow8 years ago

Hey guys. We have had this coming up in a few of the other threads and I would like to adress it with this thread. Eventhough there are other things as well, that I would rather not have in the speedruns, experience potions are one of the premier problems I have right now.

I made an heirloomed run with double potions to demonstrate my point. I initally just wanted to go for level 20, but then on the fly decided to extend it for a bit. If it was prepared well enough it would have been easily possible to reach level 40 within the duration of one Elixir of Ancient Knowledge.

Obtaining even one Elixir of Ancient Knowledge requires very like a commitment of more than an hour on a top geared character to farm the Nagrad rares for the bags. The time it takes to just gear up to that level (720-730+) where you can kill them quick enough to make it worthwhile with Cross Realm Assist is insane. And one could even argue that you rely tremendously on others for the gearingprocess.

The Elixir of the Rapid Mind is completely again RNG and obtained from either Garrison Missions, rare drops or lucky Savage Gifts. Or bought from the AH. But it is not cheap and you will have to stack up on quite a lot of them if you want to compete in runs.

While having the potions makes for some flashy videos - I got to level 20 in 10:31, more than 40 minutes quicker than the current WR, it isn't viable whatsoever to be consistently run.

I actually wanted to try running it as a human, but the prospect of having to gear up and level a character from scratch just so I could consistently farm the Elixir of the Rapid Mind on some random low-pop server easily put me off.

I did enjoy doing the run. But more as some showcase thing, not because I think we should have it in one of our categories. I am cutting the video right now and uploading it next. Please take a look at that and tell me what you guys think about it! Potions should be in their own category or just blocked completely, in my opinion. I will submit the 1 to 10 and 1 to 20 parts of it just as a statement. But it just makes the other times look ridiculous. Kind of shows that potions create a category of their own. ; )

I am going to add the links to the videos as they are uploaded - which with my connection unfortunately takes way too long. : /

First part, 1 to 10 in 4:03min: Second part, 10 to 20 final time 10:31min:

PS: I used my second Elixir of the Rapid Mind and used up the Elixir of Ancient Knowledge as well, hitting 36 in the end. The route up to level 30 is decent, but I was pretty much adapting on the fly here. Also I had a friend check out the rare spawn positions, since I had not done all of them before. If anybody is interested I can upload that as well. (You can see me running around in Western Plaguelands in search for a mailbox for about 5 minutes in the later parts of it, lol.)

Schleswig-Holstein, GermanyCow8 years ago

Hey guys. Since this at least for the shorter runs seems to be what makes it that humans are super strong, I would like to ask you if you have found any more even remotely comparable spots to our murlocs? : )

In Redridge Mountains the Gnoll camps have semi-instant respawns where they have a forced respawn upon the death of the last mob. Since they are at level 15/16 that should be pretty handy for 1-20 routes. Will try to build something on that, testing it I got 1-20 loomed in an hour.

À propos de Cow
Inscrit(e)
8 years ago
En ligne
1 month ago
Parties
10
Jeux joués
World of Warcraft The War Within: Leveling
44
Parties
World of Warcraft Warlords of Draenor: Archive
5
Parties
World of Warcraft Battle for Azeroth: Archive
5
Parties
Jeux suivis
World of Warcraft The War Within: Leveling
World of Warcraft The War Within: Leveling
Dernière visite 2 years ago
871
visites
World of Warcraft Classic: Leveling
World of Warcraft Classic: Leveling
Dernière visite 4 years ago
25
visites