Description

This level used to be pretty long until I realized I could spawn drone through walls. It would be nice to do this level w/ drone on one cycle of his energy, but he prioritizes attacking enemies over walking so I have to wait.

The tricky part is timing when he kills the first enemy and walks over to the platform as there's no walking SFX in this game, just really basic positional audio of his humming. The powercube makes no noise either which means I just have to count like 5-10 seconds.

Walking over to the other powercube room's entrance is a good countdown I guess.

Classement
Niveau
E4L2: Reactor Shutdown
Catégorie
Einfach
Difficulty
Einfach
Language
English
Partie
Classement
Première place
1st
Temps
1m 30s 567ms
Date
5 years ago
Plateforme
PC
Détails
Vérifié
5 years ago
Soumis
5 years ago
Statistiques du jeu
Abonnés
6
Parties
19
Joueurs
5
Speedruns récents