Suggestion: Removing the 30 Frags vs. Bots category. Lack of a clear ruleset in the game
4 months ago
Chile

As Quake Live lacks a "30 Frags vs. Bots" gametype, every submitted run is using its own advantageous settings, and no one competes under the same conditions. In this game which has hundreds of console commands, runs are all about who tweaks the game the most.

For example, the currently fastest run lowered the HP of bots by 99% in order to instakill them, and is played in a map that's not officially in the game (Revolver). And yet that is a possibility according to the rules. Which is frankly silly.

https://www.speedrun.com/quake_live/runs/zg89epdy

Do note that run is indeed against the rules regardless. It exceeds the maximum number of bots (10); and since bots respawned immediately then g_respawn_delay_min was indeed set to the banned setting (0). But that's beside the point. The point is this should not be a category in the first place.

BTW, this category is so broken that technically one could make a 2 seconds run, by spawning with the kamikaze item and just using it four times lol. Among many, many other ways to essentially cheat to "achieve" something playing videogames lol.

I'd like to hear the thoughts of the moderators. Thanks.

Current ruleset for reference:

  • Maximum number of bots: 10
  • Banned commands:
  • bot_gauntletonly 1
  • g_respawn_delay_min 0
  • g_damage_pg 1
maqzi aiment ceci
Chile

Come to think about it, the entire "levels" section should be removed for that same reason as well.

Since there's no official "30 Frags vs. Bots" gametype in the game, a player could for instance change command values to make the shotgun shoot 100 times per second. And it would count.

And it's truly impossible to police that. Because it'd be the longest ruleset ever made, since QL has hundreds of commands. And since there's no way to know if players didn't change commands anyway.

So, the only categories that make any sense are Training Center - Accelerate. and Training Center - Elevate. Because those are the only "gametypes" that have a set way to launch them, and therefore have an official ruleset.

Lastly, I'd also suggest to add two rules to the ruleset of those two categories. Those are a "no changing game physics or any kind of settings" rule. And also adding that cg_speedometer should be set to 1, 2, or 3; in order to at least have a way to guess if the physics were tweaked (the numbers show if the running speed is quicker than the default one etc.).

Thanks.

maqzi aiment ceci
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