fantastic way to start February. Getting the first 1:04 was not something I thought I would be trying to go for, and I thought it was all done after the first 1:05. There were only 2 runs out of CSI, and this was the only run, out of CSII, and I was about to give up before this run, but I knew I had to give it one more shot. Coincidentally, I also decided to put away the mic and revert back to the hand cam to focus after a 4.5-hour standstill. Thanks to the Motorbike Mayhem AI exploit, this run became just a bit more chill, basically dropping 10 seconds off of record in an ANY% RUN. Could've had an amazing Lao Chase, but got gunned down mid-air Lol. A bit of a slow start, but at least we were hitting close to even. I also didn't even do the Bantu Wind cutscene skip thing, apparently saving an additional 10 seconds. Big time save possible in a good CSIII launch and end room RNG. This will probably be the last category I will be working on for a while. This game has come so far since the boom of 2020, and every time I came back to this specific category, it seemed like getting each minute faster was nothing; it's mind-boggling, actually. Now I can say for sure that this would be the last-minute barrier to be broken... up until CSS, but who knows. Gonna work on non-existent categories, and maybe they'll become full game runs.
# | Nom | Split | Terminé à |
---|---|---|---|
1 | CSI - Hangar Havoc | 3m 54s 658ms | 3m 54s 658ms |
2 | CSI - Doom Town | 1m 59s 501ms | 5m 54s 159ms |
3 | CSI - Cafe Chaos | 1m 52s 365ms | 7m 46s 524ms |
4 | CSI - Motorbike Mayhem | 2m 18s 376ms | 10m 04s 900ms |
5 | CSI - Crane Train | 0m 54s 134ms | 10m 59s 034ms |
6 | CSII - Peru Cell Perusal | 2m 42s 522ms | 13m 41s 556ms |
7 | CSII - Tomb Doom | 3m 36s 089ms | 17m 17s 645ms |
8 | CSII - Mac Attack | 3m 01s 036ms | 20m 18s 681ms |
9 | CSII - Rainforest Rumble | 2m 41s 290ms | 22m 59s 971ms |
10 | CSII - Dovchenko Duel | 3m 00s 629ms | 26m 00s 600ms |
11 | RLA - Raven Rescue | 4m 11s 260ms | 30m 11s 860ms |
12 | RLA - Market Mayhem Or | 2m 15s 071ms | 32m 26s 931ms |
13 | RLA - Map Room Mystery | 2m 19s 040ms | 34m 45s 971ms |
14 | RLA - After the Ark | 4m 02s 208ms | 38m 48s 179ms |
15 | RLA - Belloq Battle | 3m 05s | 41m 53s 179ms |
16 | TD - Lao Chase | 4m 02s 484ms | 45m 55s 663ms |
17 | TD - Monkey Mischief | 2m 51s 883ms | 48m 47s 546ms |
18 | TD - Malice at the Palace Or | 2m 41s 418ms | 51m 28s 964ms |
19 | TD - Temple Tantrum | 1m 06s 928ms | 52m 35s 892ms |
20 | TD - Mola Rampage | 3m 20s 815ms | 55m 56s 707ms |
21 | LC - Trial & Terror | 4m 30s 414ms | 1h 00m 27s 121ms |
22 | CSIII - Akator Ambush | 4m 25s 733ms | 1h 04m 52s 854ms |