Hilos
California, USAwun_haf7 years ago

Hey everyone, I'm posting this to get some input from the runners more experienced with ACE. @GreenTunic, for example.

I've been diving into the ASM of LA/LADX with the help of hogehoge61 and pirohiko's white paper on the ACE glitch via Kennel World chest flag $DB96h.

First I'll share some fun info: ~ACE is theoretically achievable on the actual hardware (although that may be limited to the non-DX version) ~ACE via the exact same means as the original TAS is not achievable with the US release because roman character data are associated with different hex offsets than the hiragana characters stored in the JP release

Here's the important part of this post: I am running into an issue with my emulator that I hope someone can help me with. I've gotten pretty fast and consistently cause ACE to occur, however I always get a title-screen warp instead of an end-credits warp. Does anyone know the cause of this?

Currently running on OpenEMU using the Gambatte 0.5.0.573 emulator core.

Thanks!

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