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lopidav18 days ago

As discussed on the discord, save scumming is now reserved for unrestricted only. 100% glitchless was moved to unrestricted

lopidav1 month ago

here is what the current dev said about the current method of save scumming: Good find, I'll check tomorrow in the office what we want to do in this scenario. I think saving the game would be the right call there The other method is alt+f4 the game which I don't think can be categorized as glitchless so I'm all for considering save scumming be only allowed in unrestricted.

lopidav1 month ago

Glitchess 100% being a thing that needs grind and luck is kinda fun. It becomes more of a tedious rage category and I don't see any other category be like that

lopidav1 month ago

The 100% glitchless run uses it.

There's a case to be made about the game being more enjoyable and skill-based with save scumming. But I feel like an outsider would be surprised to see it in Glitchless.

But the devs will probably fix it, which makes it more of a bug than an emergent mechanic.

What do you all think?

speedrun: Stacklands
lopidav2 months ago

wild

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