Comentarios
Kentucky, USAkirch6 years ago

I definitely recommend giving the green car a shot, it handles way better and takes the bosses down a bit quicker. Either that or the Kaiser unlockable that Jal uses, it's ridiculously fast.

Kentucky, USAkirch6 years ago

Sorry for the delay, just accepted it. I can't speak for Jal, but I just haven't been on here in a while. Thanks for the submission, great run!

hilo: The Site
Kentucky, USAkirch7 years ago

I submitted a run for Excitebike 64 two weeks ago that hasn't been approved. One of the mods has been inactive for 7 months, the other I've messaged externally and haven't heard a response.

http://www.speedrun.com/Excitebike_64/full_game#Bronze_Round

YUMmy_Bacon5 les gusta esto
Kentucky, USAkirch8 years ago

Perfect, thanks. Being able to load car settings before starting the 1st year will definitely be a help.

Kentucky, USAkirch8 years ago

Do you start timing when you select 10 Year Championship or when you start the first race? Also, stop time when you cross the last finish line I assume?

Kentucky, USAkirch9 years ago

Wasted 20 seconds missing the first seam jump into Keyes skip. Not an optimal route, but uploaded as a baseline for improvement and timing purposes. Looking at the floor while strafing, headed toward the second elevator drop, seems to keep enemies from targeting you and avoiding any added slowdown.

Kentucky, USAkirch9 years ago

During the Dr. No fight, there is a Mag Rail tucked in the back of one of the side rooms. An enemy dude should spawn with one as well at some point. Dual wielding them makes taking down Dr. No at the end a lot less of a hassle when he's constantly hiding behind rails.

Kentucky, USAkirch9 years ago

Fitter's Octopus route with solid, early use of the Venom. Make the most of the Magrail, then replace with a HS-90. When clearing rooms, make sure to keep an eye on your main weapon's ammo count. Reload in between white air lock rooms.

Pick up an Assault Rifle for the second half of the mission. Should be able to keep your ammo constantly refreshed until you reach the spiral ascending reactor, where you can replace with dual wield HS-90s. In the last room, spam any remaining grenades as you exit the air lock.

Kentucky, USAkirch9 years ago

My setup for skipping the zip lining shenanigans in Crab Key.

FitterSpace y AlpineEscape les gusta esto
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