Comentarios
Japankillerkun...2 years ago

If you start by hitting repeatedly immediately after starting a level, you can start from the same direction that the frog was facing in the previous level. Like this:

SunShard les gusta esto
Japankillerkun...2 years ago

It's not less than 5% so it can still live without recharging.

grnts8 les gusta esto
speedrun: Slime Labs 3
Japankillerkun...2 years ago

My retime seems to be bad. I misunderstood the rules. But I feel this retime is better because sometimes the character does not start moving when I press the button.

Japankillerkun...2 years ago

I know it doesn't make much sense, but it may still be useful someday.

DoenerAli y killersi12345 les gusta esto
speedrun: Hexoboy
Japankillerkun...2 years ago

13.116

Japankillerkun...2 years ago

Here is a list of levels with crowns. Please point out any errors. 1,3,5,7 9,11,13,15 17,19,21,23 25,26,27,28 30,32,34,35 37,39,41,43 45,47,49,50

Gaming_64 y Feeh_reis les gusta esto
speedrun: Nano Golf
Japankillerkun...2 years ago

1.183

Japankillerkun...2 years ago

added

Gaming_64 les gusta esto
speedrun: Nano Golf
Japankillerkun...2 years ago

Similar behavior

Japankillerkun...2 years ago

Um, in my opinion, I feel it is not necessary. Because I don't think that crazy strategies occur that much. If I were to add it, I think it would be 5 or 10 levels of ILs each.

Gaming_64 les gusta esto
speedrun: Flightless Demo
Japankillerkun...2 years ago

It would be helpful if you could re-time it just in case.

speedrun: Nano Golf
Japankillerkun...2 years ago

1shot is possible

speedrun: Nano Golf
Japankillerkun...2 years ago

If this still has the judgment, I feel it can be shortened considerably.

Japankillerkun...3 years ago

I think the Animal category is more difficult than the original. So I don't think there is anything wrong with having that category.

grnts8, Gaming_64, y do_ob les gusta esto
hilo: Frostwing
Japankillerkun...3 years ago

No plans to add at this time.

Gaming_64 les gusta esto
Japankillerkun...3 years ago

Okay, I will consider that. However, mini move runs used to have the same rules as Any%, but since the rule change, there are much fewer runs where the time can be calculated the same way as Any%. So when porting a category, you will have to change the location for retiming.

So deleting categories is the easiest solution, but I am a little disappointed that in that case the places where you can use glitch in cavern are almost gone.

In other words, if it were deletion or category migration, I would choose the migration path. But if I can't decide how to retime a run that can't be retimed under the Any% rule, I'll probably go with deleting the category.

Gaming_64 y GoIdenBoy les gusta esto
hilo: Oodlegobs
Japankillerkun...3 years ago

I found the behavior at 0:39~ and 1:23~ to be odd. I included the rest of the video because it may be useful in trying to reproduce the rest of the video. If 0:39~ can be reproduced and handled freely, it might be useful in lev12.

Gaming_64 les gusta esto
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