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hilo: Sackboy: A Big Adventure
with the new SABA update, spawning from the checkpoint takes a little while than longer. This causes weird things to happen with enemy cycles. Renders most trials impossible to get record with on new patch.
hilo: Sackboy: A Big Adventure
not any big ones from what i've seen. the biggest skips are movement wise. hopefully rbd or wobbulz will see this, theyre the only ones i see running/routing any%
hilo: Sackboy: A Big Adventure
max single player and 100% should be two different things
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