Hilos
California, USAWUB3 years ago

Since speedrun.com doesn't support high scores, we had to hobble together a section for high scores on our page by converting our score into times (i.e. 1,000,000 = 10:00:000).

This leads to problems though. If the score achieved has a number over 59 in the seconds section then it cannot be entered properly. For example, a score of 1,666,000 would be entered as 16:66:000 which isn't viable because 66 is over 59 which is the max amount of seconds in a minute before it just adds another minute.

To avoid this problem we've created our own external high score leaderboard which you can view here: https://docs.google.com/spreadsheets/d/1zUWATZ9kPNq2oBdqNJWhcyh7YaEYU0drAWQR9p-rL2c/edit?usp=sharing

Right now all entries are being added by me (WUB) so if you have a high score you'd like to submit to the external leaderboard, send it to the community Discord (which can be found on Freekstyle's speedrun.com page).

MagVII les gusta esto
California, USAWUB4 years ago

Hello! This is a list of things we don't have or know about Freekstyle. I'm posting this so that people can get an insight into the needs of community. Maybe someone interested in this game can explore these questions with us. Feel free to reply to the forum or join our community Discord :)

  • List of shortest to longest tricks (especially Freekout tricks)

  • Are all of the riders statistically equal when they reach max stats (i.e. speed, boost, control, jumping, landing) or is there still a slight variation?

  • Which rider / bike combination is the fastest? (i.e. speed, boost, and trick length)

  • Does it matter what bike you use if you have max stats?

  • We currently do not have a TAS for this game.

  • This game has a lot of potential for finding new glitches / skips / strats so we're always on the lookout for new discoveries.

  • The physical routes for each track (i.e which jumps to hit and which turns to make) have been mostly optimized but I'm certain they can be made faster.

  • The trick routes for each track (i.e which tricks to use where and in what combination in order to achieve a fast and efficient Freekout. Plus where the best time to use / lose a Freekout is) have been mostly optimized for the first lap of each track but beyond that, there is a lot of room for improvement.

  • Which console has the fastest loads? We know that GameCube loads faster than the PS2 but we do not know about load times for Wii or PS3.

  • Are there any major differences between the original PS2 version and the GameCube version which came many months later?

  • Are there any region differences? There was a Japanese version which I'm really curious to get info on but it seems to be really rare and hard to find.

  • The High Score section of our leaderboards is kinda scuffed right now but hopefully Elo Entertainment (the new owners of Speedrun.com) will make some changes so that they can be displayed properly. And hopefully we can get some more competition for high scores.

  • We don't have many resources available for new runners yet. Currently all knowledge is being discussed in Discord and on my Twitch streams. I hope to make tutorials in the near future but my computer always crashes when I try to make / edit videos.

California, USAWUB4 years ago

Hello!

If you are reading this then you are probably interested in our community so I suggest you join the Freekstyle Discord server where we talk about the game and everything going on in the community.

Thanks!

https://discord.gg/FZFzU7p

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