Yes like where he skips last cycle by getting enough hits. Basically how to get more hits more consistently
just practice? or is there a consistent way to do it?
clipped into wall
um, it's hard to understand. i still don't get it that much. you die on the golden gate. ask maxy for more info, it's a whole setup
So I was just messing around in the practice rom of SA1 practicing wall clings, and I thought, "Huh, I wonder if clinging on the wall to the spikes saved any time. So I tested my theory. I used the WRs wall jumps for reference, and recorded myself doing the wall clings in the practice ROM. (which btw I'm not the best at wall clings yet) Timing started first frame Scratch Cat was in the air, timing ended the first frame that Maxy jumps out the wall. My results? Maxy's WJs came out to 4.06 seconds, and mines? 3.394. .7 difference. Now setting up wall clings can lose a few frames from setup, but that's still half a second off. Nobody has said anything about it, but this MIGHT make 1:13 and beyond WAY easier to complete, plus this makes sub 1:14 possible without Lag Crusher. (sorry for all the words)
If you haven't been able to tell, I'm talking about this section
Welp, guess I had an edge in the SA2 battle ;)
We need a practice hack with savestates. Would be super useful
ok this wasn't cheated tho it was he forget two fish.
also super respect your runs and contributions to the SA community. btw your fine about not being able to follow me i don't really care :)
Akuretaki 1:49 run forgets theses two big fish when you fall down in the "Fall if you Dare..." section. Just pointing it out, it isn't his fault that he missed those two, it's not that know that they exist.
does mod want to add it to the leaderboards?
this guy tied me and got it before me
run starts at 0:46