Comentarios
GermanySaradoc5 years ago

I don't think Second Quest and Coop belong on the main board. Second Quest is almost the same, even Both Quests would be more variety. And Coop is mostly available for people who go to GDQs for 2 weeks a year and has 8 runs with repeating players, I can almost pinpoint who made that decision...

Also I don't know why there are FIVE All 1-Up Mushrooms and THREE All Coin Heavens categories. If something needs to be removed, start by reducing them down to 1 each first.

EDIT: I think some extraordinary categories like Walkathon Warpless should always be eligible to become a category if someone manages a completion.

EDIT2: I also think a DOUBLING of the categories is really relevant news to the main board, not every runner follows this board.

barnowl, KilleDragon y 3 otros les gusta esto
GermanySaradoc5 years ago

the one with fceux.exe

GermanySaradoc5 years ago

It's called "disksys.rom" and you put it in the root fceux folder with fceux.exe.

hilo: Solitaire
GermanySaradoc5 years ago

same person

hilo: Solitaire
GermanySaradoc5 years ago

Video is required and only the internal Windows game (or Microsoft Solitaire Collection) is accepted.

GermanySaradoc5 years ago

I slightly changed the cues for start and end of timing to hopefully be more sensible and easier to spot. The start of timing is now the frame before the cake counters appear in the status bar at the bottom of the window and the end of timing is when the last box is fully descended (previously you could randomly lose a frame because the cake image sticks out of the box, which is really silly).

This means the status bar also needs to captured, but otherwise it is impossible to tell when a new game starts with the new trick to get the cake preview earlier.

kiraa96 les gusta esto
GermanySaradoc5 years ago

saves about 2 seconds It works the same as the C-1 wrong warp in Lost Levels.

KilleDragon, darG y 5 otros les gusta esto
GermanySaradoc5 years ago

I feel like using a framecounter like that is no different from using a timer like LiveSplit that you start at the same time as you hit reset.

GermanySaradoc5 years ago

Gameboy Framerate is 59.727500569606 (according to tasvideos.org). With a run like yours with the emulator framecounter shown, that's what's used. If it's a recording without framecounter or from console, I use Avidemux or Virtualdub to time the run.

EDIT: Since your video is 30fps, it's possible that the real start and/or end frame got skipped, but it's not an easy thing to fix...

GermanySaradoc5 years ago

Yeah, no current emu is 100% accurate for all NES games, but I don't know if that actually matters for this game. FCEUX is rated as pretty inaccurate on Tasvideos, but movies from FCEUX synch just fine on the Neshawk core which is highly rated. A lot of tests cover edge cases or mappers, that don't apply to this game. (Also passing 100% of tests is not the same as being 100% accurate as not everything is tested.) (Also you see frome some of the failed tests that playing on PowerPak and Everdrive is also not 100% the same as playing from a cartridge.)

raymondamantius y Darpey les gusta esto
hilo: The Site
GermanySaradoc5 years ago

Requesting super mod for https://www.speedrun.com/spotthevideogame as right now nobody can add any more mods.

hilo: The Site
GermanySaradoc5 years ago

"😎 Categories. Don't have too many (arbitrary) categories. And make sure they are relevant/different enough from each other. Obviously this changes from game to game. Also make use of sub-categories to divide DLC, characters, and maybe even console if the difference is big enough. Check out my Goat sim boards for an example there: http:/​/​speedrun.​com/​goat"

That's actually an example of a bloated leaderboard with a bunch of categories that nobody plays.

hilo: The Site
GermanySaradoc5 years ago

No, it didn't really. Time starts as you release the mouse button and it ends as you solve the board. Both things happen in the same frame. Do you want to look how many processor cycles it took between the processor registering the mouse button release and registering that the game is solved? And either way should any game be forced to switch to real time the moment 0 seconds becomes possible in any category? I don't know why you think this is such an egregious case, when all ingame timers are flawed in some way.

Imaproshaman y 6oliath les gusta esto
hilo: The Site
GermanySaradoc5 years ago

A lot of people don't realize that putting multiple subcategories exponentially increases the number of categories and that too many categories make leaderbards completely pointless. "Oh, let's just put for each category (4) a subcategory for every difficulty (x4) and one for fps setting (x3) and one for New Game/New Game+ (x2)." is what some moderators think and then there are 96 categories and I wonder why you even bother having a leaderboard at that point.

leanof y Imaproshaman les gusta esto
hilo: The Site
GermanySaradoc5 years ago

"Even if the IGT reads back 0 seconds, it isn't actually 0 seconds. The IGT simply isn't precise enough, and those runs should be re-timed over just appointing 0 seconds to them as if the gameplay took zero time."

https://www.speedrun.com/Minesweeper/run/9me4xo2y

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