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New York City, NY, USASandwichTiming7 years ago

I might create a guide to TAS cycle at some point, I get it 2/3 of the time, and I see so many players I consider more skilled than myself not going for it

New York City, NY, USASandwichTiming7 years ago

Ive also slightly rerouted the fire route W1 through 8-T: normal any% route

8-3: do as normal, but take damage on the koopa at the end

8-4: play optimally as big mario, 269

8-C: skip fireworks, 467/468 depending on how optimized the movement is

8-5: play without slowing down, 268/269

8-6: do mishus IL route and collect fire, if you bonk on the spiny section its 361, if you dont its 363

8-7: play optimally, scroll screen to the left and shoot early so that theres only a 10% chance the fire bros can kill your run with rng, 357

8-8: dont take damage, grab star, 373

8-T2: standard

Bowsers castle: free 4 seconds over the wr

New York City, NY, USASandwichTiming7 years ago

the only superspeed trick I can see being humanly done in runs is invincible shell superspeed, becuase you dont need to constantly do frame perfect jumps to maintain hyperspeed.

New York City, NY, USASandwichTiming7 years ago

I found a way to humanly set up the superspeed with throwing a shell. unfortunately I would need to do 6+ consecutive fast paced frame perfect inputs to save any time, and at that point you should probaby just ho for cycle skip or TAS cycle

New York City, NY, USASandwichTiming7 years ago

thanks for the compliments and the feedback dude, really appreciate it. btw do you stream on twitch? id love to watch you play live. shell superspeed exists in nsmb1 but there are some differences, walrus has exploited it a couple of times, but we might see if we can investigate ways to actually do it in runs.

New York City, NY, USASandwichTiming7 years ago

thanks for the info, Ill be working on my movement. I have good movement, but it isnt quite as masterful as walrus's movement

PainPita les gusta esto
New York City, NY, USASandwichTiming7 years ago

I dont think its necessarily accurate to compare fast 8-2 to TAS cycle, because TAS cycle is a technical movement based trick, whereas fast 8-2 is a double frame perfect glitch.

New York City, NY, USASandwichTiming7 years ago

ILSMB I think you can do TAS cycle man, youre significantly more skilled at this game than I am by a long margin, and I can get TAS cycle like 1/2 times. I think if you really focus on the movement you could get it in runs

New York City, NY, USASandwichTiming7 years ago

I know 8-5 and 8-1 are really bad already, thats a free 4 seconds with good movement

New York City, NY, USASandwichTiming7 years ago

Ive improved in any% significantly over the past month and I feel really motivated to run the category. my SOB has been dropping significantly and Im considering putting in the attempts, because I know that I could get WR. Ive learned all of the hard strats (cycle skip, TAS cycle with shell, ect...) but I end up losing time elsewhere to just unoptimal movement. Should I go for WR, and if so, could you please tell me where my movement needs the most work (look at my 23:56 and 23:54)

Exciton97 les gusta esto
New York City, NY, USASandwichTiming7 years ago

ILSMB can you get it to automatically slow down your loads so that it evens out, I would love to have you join in on me walrus and v1bes races

New York City, NY, USASandwichTiming7 years ago

Really_Tall PogChamp its the sm64DS dude

J_duude y defqon_Jan les gusta esto
New York City, NY, USASandwichTiming7 years ago

Jeez ILSMB lmao, I only did the 20 consecutive jumps challenge

New York City, NY, USASandwichTiming7 years ago

not only that but even if you didnt have a recording option you can window capture desmume with obs

New York City, NY, USASandwichTiming7 years ago

max% small only

grnts8, Pidgey y 2 otros les gusta esto
New York City, NY, USASandwichTiming7 years ago

an optimal IGT door entry loses about .3 of a second to a optimal RTA door entry

PainPita les gusta esto
New York City, NY, USASandwichTiming7 years ago

@Exciton97 Ive submitted a meme leaderboard

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