I'm still not sure why the mods won't let me put my speedrun.com name for the run!
As of May 3rd, the leaderboards for BeamNG have been revamped. Changes include;
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The Level Leaderboard is now shown by default instead of the Full-game Leaderboard.
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The entirety of Time Trials and Bus Routes have been added to the Level Leaderboard, with the individual stages of each map included as subcategories.
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The rules for Time Trials go as follows;
"All courses are to be completed with 1 lap.
Rolling starts are permitted (if the option is presented).
Only default BeamNG vehicles are to be used."
- The rules for Bus Routes go as follows;
"Runs are to be completed without using strict stops.
Only default BeamNG vehicles are to be used."
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"Failure" has been removed as a category.
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The rules for the campaigns in the Full-game Leaderboard no longer include load times. They go as follows;
"Timing is determined by adding the in-game time achieved in each level. One can opt to use the IGT that presents accuracy to the hundredths instead of to the thousandths to make the task less arduous.
All missions must result in success.
Please allow appropriate viewing time for moderators of the success screen after each mission."
I have additionally adjusted the four runs that used RTA timing and converted them manually to IGT timing. This action has not resulted in any shifting in the leaderboards.
If you have any questions/comments/concerns please post them! Happy running!
Hi, I was wondering if one of you administrators may be able to manually add categories to CTGP Revolution (counted as its own game, but is actually just a mod of Mario Kart Wii). I ask this because the super mod for the game, Lafungo, has not made any progress on adding individual cups for the game, despite considerable support and previous requests.
Relevant screenshots: http://imgur.com/a/4Hd1j
Thanks!
My observation is that 4LOM takes longer to operate droid panels than IG88, not sure if it's just misjudgment though. Additionally, his jump height is terrible.
It could be that PAL loading times may be atrocious compared to NTSC, it may not necessarily be either a speed difference or an error in judgement. I'm scouring the internet to try to find something out about it.
I have created a discord chat for MSS, https://discord.gg/013zriUBDTXigotxL
Hello all! As you may have noticed, I have changed the leaderboards. Now, in all cups for either dodgeball or volleyball, I have added distinctions between normal/hard and behemoth/no behemoth (as the no behemoth category may save you all the unlocking and such, and the distinction between behemoth/no behemoth is made on star cup for volleyball and dodgeball as well). I hope you all enjoy the lack of stupidity on the new leaderboards (I was not a good leaderboard maker back then). I apologize for previous inconveniences.
@zulice Both LSWI and LSW:TCS have the same vague rulesets that do not distinguish which mode is to be played on. As you can see on the NG+ single player page on LSW:TCS (http://www.speedrun.com/lswtcs#Any_NG%2B1) I have a run submitted (albeit I cannot view it at the moment, technical difficulties) that I am very sure used free play mode throughout the entire run. However, you are correct that almost all other runs have used story mode. I'll delete my record to help avoid future confusion.
Apologies for the confusion, NG+ is fully intended to be played on free play. I have changed the rules from being vague about the mode to be played on to specifically state that the category is reserved for free play, on both Co-op and single player.